/// <summary> /// Creates a new <see cref="Vector2D"/> that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 2d-triangle. /// </summary> /// <param name="value1">The first vector of 2d-triangle.</param> /// <param name="value2">The second vector of 2d-triangle.</param> /// <param name="value3">The third vector of 2d-triangle.</param> /// <param name="amount1">Barycentric scalar <c>b2</c> which represents a weighting factor towards second vector of 2d-triangle.</param> /// <param name="amount2">Barycentric scalar <c>b3</c> which represents a weighting factor towards third vector of 2d-triangle.</param> /// <param name="result">The cartesian translation of barycentric coordinates as an output parameter.</param> public static void Barycentric( ref Vector2D value1, ref Vector2D value2, ref Vector2D value3, double amount1, double amount2, out Vector2D result ) { result.X = MathHelperD.Barycentric(value1.X, value2.X, value3.X, amount1, amount2); result.Y = MathHelperD.Barycentric(value1.Y, value2.Y, value3.Y, amount1, amount2); }
/// <summary> /// Creates a new <see cref="Vector2D"/> that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 2d-triangle. /// </summary> /// <param name="value1">The first vector of 2d-triangle.</param> /// <param name="value2">The second vector of 2d-triangle.</param> /// <param name="value3">The third vector of 2d-triangle.</param> /// <param name="amount1">Barycentric scalar <c>b2</c> which represents a weighting factor towards second vector of 2d-triangle.</param> /// <param name="amount2">Barycentric scalar <c>b3</c> which represents a weighting factor towards third vector of 2d-triangle.</param> /// <returns>The cartesian translation of barycentric coordinates.</returns> public static Vector2D Barycentric( Vector2D value1, Vector2D value2, Vector2D value3, double amount1, double amount2 ) { return(new Vector2D( MathHelperD.Barycentric(value1.X, value2.X, value3.X, amount1, amount2), MathHelperD.Barycentric(value1.Y, value2.Y, value3.Y, amount1, amount2) )); }