コード例 #1
0
        public void manualInit()
        {
            mainMenu = new MainMenu(myGame, mySpriteBatch);
            level1Screen = new Level1(myGame, mySpriteBatch, myWorld);
            //  mainMenu.LoadContent();
            myGame.Components.Add(mainMenu);
            myGame.Components.Add(level1Screen);

            //   game.Components.Remove(level1Screen);
        }
コード例 #2
0
        public void manualInit()
        {
            mainMenu     = new MainMenu(myGame, mySpriteBatch);
            level1Screen = new Level1(myGame, mySpriteBatch, myWorld);
            //  mainMenu.LoadContent();
            myGame.Components.Add(mainMenu);
            myGame.Components.Add(level1Screen);

            //   game.Components.Remove(level1Screen);
        }