コード例 #1
0
ファイル: GameManager_Data.cs プロジェクト: SharpLeaves/Core
 public void statemachineInit()
 {
     this.stateMachine = new Core.StateMachine();
     this.stateMachine.addState(new GameState_ToPlay(this.gameManager));
     this.stateMachine.addState(new GameState_Playing(this.gameManager));
     this.stateMachine.addState(new GameState_SwitchScenes(this.gameManager));
     this.stateMachine.addState(new GameState_DEAD(this.gameManager));
     this.stateMachine.addState(new GameState_Setting(this.gameManager));
     this.stateMachine.addState(new GameState_Story(this.gameManager));
     this.stateMachine.switchState("toplay");
 }