コード例 #1
0
 private static void CreateCharacterClass()
 {
     CodeTemplates.CreateFromTemplate(
         "NameCharacterClass.cs",
         @"Assets/Scripts/Editor/CodeTemplates/CharacterClass.txt",
         "CharacterClass");
 }
コード例 #2
0
 private static void CreateTileNodeLogic()
 {
     CodeTemplates.CreateFromTemplate(
         "TileNodeLogic.cs",
         @"Assets/Scripts/Editor/CodeTemplates/TileNodeLogic.txt",
         "TileNodeLogic");
 }
コード例 #3
0
        public override void Action(int instanceId, string pathName, string resourceFile)
        {
            Object o = CodeTemplates.CreateScript(pathName, resourceFile, m_WipeString);

            ProjectWindowUtil.ShowCreatedAsset(o);
        }