コード例 #1
0
 public GameFightMonsterWithAlignmentInformations(
     double contextualId,
     EntityLook look,
     EntityDispositionInformations disposition,
     byte teamId,
     byte wave,
     bool alive,
     GameFightMinimalStats stats,
     List <short> previousPositions,
     short creatureGenericId,
     byte creatureGrade,
     short creatureLevel,
     ActorAlignmentInformations alignmentInfos
     ) : base(
         contextualId,
         look,
         disposition,
         teamId,
         wave,
         alive,
         stats,
         previousPositions,
         creatureGenericId,
         creatureGrade,
         creatureLevel
         )
 {
     AlignmentInfos = alignmentInfos;
 }
コード例 #2
0
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     Level          = reader.ReadVarShort();
     AlignmentInfos = new ActorAlignmentInformations();
     AlignmentInfos.Deserialize(reader);
     Breed = reader.ReadByte();
     Sex   = reader.ReadBoolean();
 }
コード例 #3
0
 public GameRolePlayCharacterInformations(
     double contextualId,
     EntityLook look,
     EntityDispositionInformations disposition,
     string name,
     HumanInformations humanoidInfo,
     int accountId,
     ActorAlignmentInformations alignmentInfos
     ) : base(
         contextualId,
         look,
         disposition,
         name,
         humanoidInfo,
         accountId
         )
 {
     AlignmentInfos = alignmentInfos;
 }
コード例 #4
0
 public GameFightCharacterInformations(
     double contextualId,
     EntityLook look,
     EntityDispositionInformations disposition,
     byte teamId,
     byte wave,
     bool alive,
     GameFightMinimalStats stats,
     List <short> previousPositions,
     string name,
     PlayerStatus status,
     short leagueId,
     int ladderPosition,
     bool hiddenInPrefight,
     short level,
     ActorAlignmentInformations alignmentInfos,
     byte breed,
     bool sex
     ) : base(
         contextualId,
         look,
         disposition,
         teamId,
         wave,
         alive,
         stats,
         previousPositions,
         name,
         status,
         leagueId,
         ladderPosition,
         hiddenInPrefight
         )
 {
     Level          = level;
     AlignmentInfos = alignmentInfos;
     Breed          = breed;
     Sex            = sex;
 }
コード例 #5
0
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     AlignmentInfos = new ActorAlignmentInformations();
     AlignmentInfos.Deserialize(reader);
 }