private void Awake() { _scoreController = FindObjectOfType <ScoreController>(); _canvasTransform = GameObject.FindGameObjectWithTag("GameCanvas").transform; _ball = FindObjectOfType <BallController>(); }
private void Start() { _scoreController = Game.GetScoreController(); _promptController = Game.GetPromptController(); _playerController = Game.GetPlayer().GetComponent <PlayerController>(); }
private void Start() { _scoreController = Game.GetScoreController(); }