/// <summary> /// Record a hit during the current song /// </summary> /// <param name="hit"></param> public static void RecordHit(VR_ControllerShields.ImpactType it, Vector3 pos, Vector3 forward, float punchStrength, Vector3 rotationalSpeed) { hits++; }
public static void Prefix(VR_ControllerShields.ImpactType it, Vector3 pos, Vector3 forward, float punchStrength, Vector3 rotationalSpeed) { ComboManager.RecordHit(it, pos, forward, punchStrength, rotationalSpeed); }