// ---------------- void OnDisable() { if (mInst == this) { mInst = null; } }
// -------------------- void OnEnable() { mInst = this; #if UNITY_EDITOR if (this.fingerMarker == null) { this.fingerMarker = CFEditorStyles.Inst.texFinger; } if (this.pinchHintMarker == null) { this.pinchHintMarker = CFEditorStyles.Inst.texPinchHint; } if (this.twistHintMarker == null) { this.twistHintMarker = CFEditorStyles.Inst.texTwistHint; } #endif }