// ----------------
 void OnDisable()
 {
     if (mInst == this)
     {
         mInst = null;
     }
 }
        // --------------------
        void OnEnable()
        {
            mInst = this;

#if UNITY_EDITOR
            if (this.fingerMarker == null)
            {
                this.fingerMarker = CFEditorStyles.Inst.texFinger;
            }

            if (this.pinchHintMarker == null)
            {
                this.pinchHintMarker = CFEditorStyles.Inst.texPinchHint;
            }

            if (this.twistHintMarker == null)
            {
                this.twistHintMarker = CFEditorStyles.Inst.texTwistHint;
            }
#endif
        }