static void Main(string[] args) { Player playerOne = new Player("Marko", 300, 20); Player playerTwo = new Player("JABE", 200, 30); string option = "Continue"; Console.WriteLine("<Attack> <Defend> <Quit>"); option = Console.ReadLine(); option = option.ToLower().Trim(); Console.Clear(); while (option != "quit") { switch (option) { case "attack": if (playerTwo.HitPoints != 0) { Console.WriteLine(playerOne.Name + " attacks!"); playerTwo.TakeDamage(); playerTwo.Print(); option = Console.ReadLine(); option = option.ToLower().Trim(); Console.Clear(); } else { Console.WriteLine(playerTwo.Name + " dies."); return; } break; case "defend": Console.WriteLine(playerTwo.Name + " attacks!"); playerOne.TakeDamage(); playerOne.Print(); option = Console.ReadLine(); option = option.ToLower().Trim(); Console.Clear(); break; case "quit": break; default: Console.WriteLine("Invalid option, try again.\n"); option = Console.ReadLine(); option = option.ToLower().Trim(); break; } } Console.Clear(); Console.WriteLine("Quit."); }