/// <summary> /// Initializes a new instance of the <see cref="Common.App.ResourceTypes.Loaders.SpriteStateLoader"/> class. /// </summary> /// <param name="disabled">Disabled sprite.</param> /// <param name="highlighted">Highlighted sprite.</param> /// <param name="pressed">Pressed sprite.</param> public SpriteStateLoader(SpriteLoader disabled, SpriteLoader highlighted, SpriteLoader pressed) { DebugEx.VerboseFormat("Created SpriteStateLoader(disabled = {0}, highlighted = {1}, pressed = {2}) object", disabled, highlighted, pressed); mDisabled = disabled; mHighlighted = highlighted; mPressed = pressed; mInitialized = false; }