コード例 #1
0
        /// <summary/>
        protected internal override void ResetVillageObject()
        {
            base.ResetVillageObject();

            //_timer.Stop();
            _timer.Reset();
            Village?.WorkerManager.DeallotateWorker(this);
            _lootMultiplier = default(int);
        }
コード例 #2
0
        /// <summary/>
        protected internal override void ResetVillageObject()
        {
            base.ResetVillageObject();

            //_timer.Stop();
            _timer.Reset();
            Village?.WorkerManager.DeallotateWorker(this);

            _nextUprade    = default(TCsvData);
            _isUpgradeable = default(bool);
            _rowCache      = default(CsvDataRow <TCsvData>);
        }