コード例 #1
0
ファイル: Exposer.cs プロジェクト: uotools/PlayUO
        public void Target(string What)
        {
            switch (What)
            {
            case "Self":
                Engine.TargetSelf();
                break;

            case "Last":
                Engine.TargetLast();
                break;

            case "Innocent":
                Engine.TargetNoto(Notoriety.Innocent);
                break;

            case "Ally":
                Engine.TargetNoto(Notoriety.Ally);
                break;

            case "Enemy":
                Engine.TargetNoto(Notoriety.Enemy);
                break;

            case "Murderer":
                Engine.TargetNoto(Notoriety.Murderer);
                break;

            case "Criminal":
                Engine.TargetNoto(Notoriety.Criminal);
                break;

            case "Gray":
                Engine.TargetGray();
                break;

            case "Smart":
                Engine.TargetSmart();
                break;

            case "NonParty":
                Engine.TargetNonParty();
                break;

            case "NonFriend":
                Engine.TargetNonFriend();
                break;

            case "Aquire":
                Engine.TargetAquire();
                break;
            }
        }