public void Reset() { this.currentWizard = null; }
public bool MoveNext() { if (currentWizard == null) { // get the selected wizard, and start it currentWizard = this.wizardSetting.TypedPage.Selected; if (currentWizard != null) { return true; } else { return false; } } else { return currentWizard.WizardSettingIterator.MoveNext(); } }
public bool MovePrevious() { if (currentWizard == null) { return false; } else { if (currentWizard.WizardSettingIterator.IsFirst) { currentWizard = null; return true; } else { return currentWizard.WizardSettingIterator.MovePrevious(); } } }