private static int AlphaBeta(Board examineBoard, byte depth, int alpha, int beta, ref int nodesSearched, ref int nodesQuiessence, ref List <Search.Position> pvLine, bool extended) { nodesSearched = nodesSearched + 1; if ((int)examineBoard.FiftyMove >= 50 || (int)examineBoard.RepeatedMove >= 3) { return(0); } int?nullable1 = Zobrist.Search(examineBoard.ZobristHash, depth, alpha, beta); if (nullable1.HasValue) { return(nullable1.Value); } if ((int)depth == 0) { if (!extended && examineBoard.BlackCheck || examineBoard.WhiteCheck) { ++depth; extended = true; } else { int score = Search.Quiescence(examineBoard, alpha, beta, ref nodesQuiessence); if (score >= beta) { Zobrist.AddEntry(examineBoard.ZobristHash, depth, score, Zobrist.NodeType.Beta); } else if (score <= alpha) { Zobrist.AddEntry(examineBoard.ZobristHash, depth, score, Zobrist.NodeType.Alpha); } else { Zobrist.AddEntry(examineBoard.ZobristHash, depth, score, Zobrist.NodeType.Exact); } return(score); } } Zobrist.NodeType nodeType = Zobrist.NodeType.Alpha; List <Search.Position> moves = Search.EvaluateMoves(examineBoard, depth); if ((examineBoard.WhiteCheck || examineBoard.BlackCheck || moves.Count == 0) && Search.SearchForMate(examineBoard.WhoseMove, examineBoard, ref examineBoard.BlackMate, ref examineBoard.WhiteMate, ref examineBoard.StaleMate)) { if (examineBoard.BlackMate) { if (examineBoard.WhoseMove == ChessPieceColor.Black) { return(-32767 - (int)depth); } return((int)short.MaxValue + (int)depth); } if (!examineBoard.WhiteMate) { return(0); } if (examineBoard.WhoseMove == ChessPieceColor.Black) { return((int)short.MaxValue + (int)depth); } return(-32767 - (int)depth); } moves.Sort(new Comparison <Search.Position>(Search.Sort)); foreach (Search.Position position in moves) { List <Search.Position> pvLine1 = new List <Search.Position>(); Board board = examineBoard.FastCopy(); Board.MovePiece(board, position.SrcPosition, position.DstPosition, ChessPieceType.Queen); PieceValidMoves.GenerateValidMoves(board); if ((!board.BlackCheck || examineBoard.WhoseMove != ChessPieceColor.Black) && (!board.WhiteCheck || examineBoard.WhoseMove != ChessPieceColor.White)) { int?nullable2 = new int?(-Search.AlphaBeta(board, (byte)((uint)depth - 1U), -beta, -alpha, ref nodesSearched, ref nodesQuiessence, ref pvLine1, extended)); int?nullable3 = nullable2; int num1 = beta; if ((nullable3.GetValueOrDefault() >= num1 ? (nullable3.HasValue ? 1 : 0) : 0) != 0) { Search.KillerMove[Search.kIndex, (int)depth].SrcPosition = position.SrcPosition; Search.KillerMove[Search.kIndex, (int)depth].DstPosition = position.DstPosition; Search.kIndex = (Search.kIndex + 1) % 2; Zobrist.AddEntry(examineBoard.ZobristHash, depth, nullable2.Value, Zobrist.NodeType.Beta); return(beta); } nullable3 = nullable2; int num2 = alpha; if ((nullable3.GetValueOrDefault() > num2 ? (nullable3.HasValue ? 1 : 0) : 0) != 0) { pvLine1.Insert(0, new Search.Position() { SrcPosition = board.LastMove.MovingPiecePrimary.SrcPosition, DstPosition = board.LastMove.MovingPiecePrimary.DstPosition, Move = board.LastMove.ToString() }); pvLine = pvLine1; alpha = nullable2.Value; nodeType = Zobrist.NodeType.Exact; } } } Zobrist.AddEntry(examineBoard.ZobristHash, depth, alpha, nodeType); return(alpha); }
internal static MoveContent IterativeSearchOld(Board examineBoard, ChessEngine.Engine.Engine.TimeSettings gameTimeSettings, ref int nodesSearched, ref int nodesQuiessence, ref string pvLine, BackgroundWorker worker, ref byte plyDepthReached, ref byte rootMovesSearched, List <OpeningMove> currentGameBook) { Zobrist.MarkAncient(); MoveContent moveContent1 = new MoveContent(); MoveContent moveContent2 = new MoveContent(); string str1 = ""; List <Search.Position> positionList1 = new List <Search.Position>(); ResultBoards sortValidMoves = Search.GetSortValidMoves(examineBoard); rootMovesSearched = (byte)sortValidMoves.Positions.Count; int num1 = 30; int num2 = 40; byte depth = 1; if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In10Minutes) { num1 = 15; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In20Minutes) { num1 = 30; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In30Minutes) { num1 = 45; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In40Minutes) { num1 = 60; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In60Minutes) { num1 = 90; } else if (gameTimeSettings == ChessEngine.Engine.Engine.TimeSettings.Moves40In90Minutes) { num1 = 135; } DateTime now = DateTime.Now; do { pvLine = ""; int num3 = -400000000; sortValidMoves.Positions.Sort(new Comparison <Board>(Search.Sort)); foreach (Board position1 in sortValidMoves.Positions) { if (DateTime.Now - now > TimeSpan.FromSeconds((double)num1)) { pvLine = str1; return(moveContent2); } if (worker != null) { worker.ReportProgress((int)((DateTime.Now - now).TotalSeconds / (double)num1 * 100.0)); } List <Search.Position> pvLine1 = new List <Search.Position>(); int num4 = -Search.AlphaBeta(position1, depth, -400000000, -num3, ref nodesSearched, ref nodesQuiessence, ref pvLine1, true); if (num4 >= (int)short.MaxValue) { pvLine = str1; return(position1.LastMove); } if ((int)examineBoard.RepeatedMove == 2) { string str2 = Board.Fen(true, position1); foreach (OpeningMove openingMove in currentGameBook) { if (openingMove.EndingFEN == str2) { num4 = 0; break; } } } position1.Score = num4; if (num4 > num3) { List <Search.Position> positionList2 = new List <Search.Position>(); pvLine = position1.LastMove.ToString(); foreach (Search.Position position2 in pvLine1) { pvLine = pvLine + " " + position2.ToString(); positionList2.Add(position2); } positionList2.Reverse(); num3 = num4; moveContent1 = position1.LastMove; } } moveContent2 = moveContent1; str1 = pvLine; plyDepthReached = depth; ++depth; }while (DateTime.Now - now < TimeSpan.FromSeconds((double)num1) && (int)plyDepthReached < 19); plyDepthReached = (byte)((uint)plyDepthReached + 1U); int num5 = num2 != 1 ? num2 - 1 : 40; return(moveContent2); }
internal static MoveContent IterativeSearch(Board examineBoard, byte depth, ref int nodesSearched, ref int nodesQuiessence, ref string pvLine, BackgroundWorker worker, ref byte plyDepthReached, ref byte rootMovesSearched, List <OpeningMove> currentGameBook) { List <Search.Position> pvLine1 = new List <Search.Position>(); int num1 = -400000000; Zobrist.MarkAncient(); MoveContent moveContent = new MoveContent(); ResultBoards sortValidMoves = Search.GetSortValidMoves(examineBoard); rootMovesSearched = (byte)sortValidMoves.Positions.Count; if ((int)rootMovesSearched == 1) { return(sortValidMoves.Positions[0].LastMove); } foreach (Board position in sortValidMoves.Positions) { if (-Search.AlphaBeta(position, (byte)1, -400000000, -num1, ref nodesSearched, ref nodesQuiessence, ref pvLine1, true) >= (int)short.MaxValue) { return(position.LastMove); } } int num2 = 0; int num3 = -400000000; sortValidMoves.Positions.Sort(new Comparison <Board>(Search.Sort)); --depth; plyDepthReached = Search.ModifyDepth(depth, sortValidMoves.Positions.Count); foreach (Board position1 in sortValidMoves.Positions) { ++num2; if (worker != null) { worker.ReportProgress((int)((Decimal)num2 / (Decimal)sortValidMoves.Positions.Count * new Decimal(100))); } List <Search.Position> pvLine2 = new List <Search.Position>(); int num4 = -Search.AlphaBeta(position1, depth, -400000000, -num3, ref nodesSearched, ref nodesQuiessence, ref pvLine2, false); if (num4 >= (int)short.MaxValue) { return(position1.LastMove); } if ((int)examineBoard.RepeatedMove == 2) { string str = Board.Fen(true, position1); foreach (OpeningMove openingMove in currentGameBook) { if (openingMove.EndingFEN == str) { num4 = 0; break; } } } position1.Score = num4; if (num4 > num3 || num3 == -400000000) { pvLine = position1.LastMove.ToString(); foreach (Search.Position position2 in pvLine2) { pvLine = pvLine + " " + position2.ToString(); } num3 = num4; moveContent = position1.LastMove; } } plyDepthReached = (byte)((uint)plyDepthReached + 1U); return(moveContent); }