private void newGame() { int border = SystemInformation.BorderSize.Height; chessboard = new Chessboard(); this.ClientSize = new Size(chessboard.Size() - border, chessboard.Size() + 30 + 17 - border); // Size of form dependent on size of chessboard, for height + 30 for padding from menu in chessboard.Draw() and + 17 for extra padding to stabilize timerPlayer1.Enabled = true; }