コード例 #1
0
 private void Awake()
 {
     UIController = FindObjectOfType <GameUIController>();
     playerInput  = GetComponent <PlayerInput>();
     if (HealthComponent == null)
     {
         HealthComponent = GetComponent <HealthComponent>();
     }
     if (InventoryComponent == null)
     {
         InventoryComponent = GetComponent <InventoryComponent>();
     }
     if (WeaponHolderComponent == null)
     {
         WeaponHolderComponent = GetComponent <WeaponHolder>();
     }
 }
コード例 #2
0
 private void Awake()
 {
     if (GameUIController == null)
     {
         GameUIController = FindObjectOfType <GameUIController>();
     }
     if (PlayerInput == null)
     {
         PlayerInput = GetComponent <PlayerInput>();
     }
     if (Health == null)
     {
         HealthComponent = GetComponent <HealthCompoment>();
     }
     if (Weapon == null)
     {
         WeaponHolder = GetComponent <WeaponHolder>();
     }
 }