Inheritance: Standard_Transient
コード例 #1
0
 public void changePriority(Graphic3d_CStructure theCStructure, int theNewPriority)
 {
     throw new NotImplementedException();
 }
コード例 #2
0
 public void changeZLayer(Graphic3d_CStructure theCStructure, int theNewLayerId)
 {
     throw new NotImplementedException();
 }
コード例 #3
0
 public void eraseStructure(Graphic3d_CStructure theStructure)
 {
     throw new NotImplementedException();
 }
コード例 #4
0
 public void displayStructure(Graphic3d_CStructure theStructure, int thePriority)
 {
     throw new NotImplementedException();
 }
コード例 #5
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 public Graphic3d_CStructure(Graphic3d_CStructure parameter1)
     : base()
 {
     throw new NotImplementedException("Native class is abstract");
 }
コード例 #6
0
 public void Disconnect(Graphic3d_CStructure theStructure)
 {
     throw new NotImplementedException();
 }