Inheritance: Standard_Transient
Ejemplo n.º 1
0
 public void changePriority(Graphic3d_CStructure theCStructure, int theNewPriority)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 2
0
 public void changeZLayer(Graphic3d_CStructure theCStructure, int theNewLayerId)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 3
0
 public void eraseStructure(Graphic3d_CStructure theStructure)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 4
0
 public void displayStructure(Graphic3d_CStructure theStructure, int thePriority)
 {
     throw new NotImplementedException();
 }
 public Graphic3d_CStructure(Graphic3d_CStructure parameter1)
     : base()
 {
     throw new NotImplementedException("Native class is abstract");
 }
 public void Disconnect(Graphic3d_CStructure theStructure)
 {
     throw new NotImplementedException();
 }