コード例 #1
0
ファイル: Unity3DAliases.cs プロジェクト: gep13/Cake.Unity3D
        public static void BuildUnity3DProject(this ICakeContext context, FilePath projectFolder, Unity3DBuildOptions options)
        {
            var unityBuildContext = new Unity3DBuildContext(context, projectFolder, options);

            unityBuildContext.DumpOptions();
            unityBuildContext.Build();
        }
コード例 #2
0
 public static void BuildUnity3DProject(this ICakeContext context, Unity3DProjectOptions projectOptions, Unity3DBuildOptions options)
 {
     try
     {
         var unityBuildContext = new Unity3DBuildContext(context, projectOptions, options);
         unityBuildContext.DumpOptions();
         unityBuildContext.Build();
     }
     catch (System.Exception ex)
     {
         System.Console.WriteLine(ex.Message);
         System.Console.WriteLine(ex.StackTrace);
     }
 }