public override void Initialize(string uri = null) { // Look through all sensors and start the first connected one. // This requires that a Kinect is connected at the time of app startup. // To make your app robust against plug/unplug, // it is recommended to use KinectSensorChooser provided in Microsoft.Kinect.Toolkit (See components in Toolkit Browser). foreach (var potentialSensor in KinectSensor.KinectSensors) { if (potentialSensor.Status == KinectStatus.Connected) { this.sensor = potentialSensor; break; } } ConsoleManager.Show(); if (null != this.sensor) { // Turn on the color stream to receive color frames this.sensor.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30); this.sensor.DepthStream.Enable(DepthImageFormat.Resolution640x480Fps30); this.sensor.SkeletonStream.Enable(); //this.sensor.DepthStream.Range = DepthRange.Near; // Allocate space to put the pixels we'll receive this.colorPixels = new byte[this.sensor.ColorStream.FramePixelDataLength]; // Allocate space to put the depth pixels we'll receive this.depthPixels = new DepthImagePixel[this.sensor.DepthStream.FramePixelDataLength]; // This is the bitmap we'll display on-screen this.ColorWriteBitmap = new WriteableBitmap(this.sensor.ColorStream.FrameWidth, this.sensor.ColorStream.FrameHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Bgr32, null); this.DepthWriteBitmap = new WriteableBitmap(this.sensor.DepthStream.FrameWidth, this.sensor.DepthStream.FrameHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Bgr32, null); this.WrtBMP_RightHandFront = new WriteableBitmap(handShapeWidth, handShapeHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Gray8, null); this.WrtBMP_LeftHandFront = new WriteableBitmap(handShapeWidth, handShapeHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Gray8, null); WrtBMP_Candidate1 = new WriteableBitmap(handShapeWidth, handShapeHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Gray8, null); WrtBMP_Candidate2 = new WriteableBitmap(handShapeWidth, handShapeHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Gray8, null); WrtBMP_Candidate3 = new WriteableBitmap(handShapeWidth, handShapeHeight, 96.0, 96.0, System.Windows.Media.PixelFormats.Gray8, null); // Add an event handler to be called whenever there is new frame data this.sensor.AllFramesReady += this.AllFrameReady; this.Status = Properties.Resources.Connected; this.colorizer = new Colorizer(); rightHandPosition = new System.Drawing.Point(); } if (null == this.sensor) { this.Status = Properties.Resources.NoKinectReady; } }