private AlphaFunc ( uint func, float ref_notkeword ) : void | ||
func | uint | |
ref_notkeword | float | |
return | void |
/// <summary> /// /// </summary> protected override void StateOn() { base.StateOn(); if (this.enableCapacityWhenStateOn) { OpenGL.AlphaFunc((uint)this.AlphaTestFunc, this.AlphaTestReferenceValue); } }