public override void OnRelease() { this.dwCmdSeq = 0u; this.bType = 0; if (this.stUperDt != null) { this.stUperDt.Release(); this.stUperDt = null; } }
public CSDT_GAMING_UPER_INFO() { this.stUperDt = (UN_GAMING_UPER_DT)ProtocolObjectPool.Get(UN_GAMING_UPER_DT.CLASS_ID); }
public override void OnUse() { this.stUperDt = (UN_GAMING_UPER_DT)ProtocolObjectPool.Get(UN_GAMING_UPER_DT.CLASS_ID); }