public override void OnRelease()
 {
     this.dwCmdSeq = 0u;
     this.bType    = 0;
     if (this.stUperDt != null)
     {
         this.stUperDt.Release();
         this.stUperDt = null;
     }
 }
 public CSDT_GAMING_UPER_INFO()
 {
     this.stUperDt = (UN_GAMING_UPER_DT)ProtocolObjectPool.Get(UN_GAMING_UPER_DT.CLASS_ID);
 }
 public override void OnUse()
 {
     this.stUperDt = (UN_GAMING_UPER_DT)ProtocolObjectPool.Get(UN_GAMING_UPER_DT.CLASS_ID);
 }