public override void OnRelease() { if (this.stWorldPos != null) { this.stWorldPos.Release(); this.stWorldPos = null; } }
public override void OnRelease() { this.bSignalID = 0; if (this.stWorldPos != null) { this.stWorldPos.Release(); this.stWorldPos = null; } this.bElementType = 0; }
public override void OnRelease() { if (this.stBegin != null) { this.stBegin.Release(); this.stBegin = null; } if (this.stEnd != null) { this.stEnd.Release(); this.stEnd = null; } this.chSlotType = 0; this.iSkillID = 0; }
public FRAMEPKG_CMD_Signal_Btn_Position() { this.stWorldPos = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); }
public override void OnUse() { this.stWorldPos = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); }
public FRAMEPKG_CMD_ATTACKPOSITION() { this.stWorldPos = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); }
public FRAMEPKG_CMD_PLAYERMOVE() { this.stWorldPos = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); }
public override void OnUse() { this.stBegin = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); this.stEnd = (FRAMEDT_VECTOR3)ProtocolObjectPool.Get(FRAMEDT_VECTOR3.CLASS_ID); }