public override void OnUse() { this.stSnsFrindInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); this.stGameInfo = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID); }
public CSDT_SNS_FRIEND_INFO() { this.stSnsFrindInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); this.szNickName = new byte[256]; this.stGameInfo = (CSDT_GAMEINFO)ProtocolObjectPool.Get(CSDT_GAMEINFO.CLASS_ID); }
public override void OnUse() { this.stMasterUniq = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID); this.stStudentUniq = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID); this.stSrcUserInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); }
public SCPKG_CMD_ADD_FRIEND_CONFIRM() { this.stUserInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID); }
public override void OnUse() { this.stUserInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); this.stIntimacData = (COMDT_INTIMACY_DATA)ProtocolObjectPool.Get(COMDT_INTIMACY_DATA.CLASS_ID); }
public override void OnUse() { this.stPlayerUniq = (COMDT_ACNT_UNIQ)ProtocolObjectPool.Get(COMDT_ACNT_UNIQ.CLASS_ID); this.stPlayerInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); this.stFriendCard = (COMDT_FRIEND_CARD)ProtocolObjectPool.Get(COMDT_FRIEND_CARD.CLASS_ID); }
public override void OnUse() { this.stUserInfo = (COMDT_FRIEND_INFO)ProtocolObjectPool.Get(COMDT_FRIEND_INFO.CLASS_ID); }