public void Draw() { GUILayout.BeginHorizontal(new GUILayoutOption[0]); bool flag = BackUpData.maidDataDic.Count == 0 && BackUpData.objectDataDic.Count == 0; if (flag) { GUI.enabled = false; } bool flag2 = GUILayout.Button("リセット", UIParams.Instance.bStyle, new GUILayoutOption[0]); if (flag2) { BackUpData.Restore(); } GUI.enabled = true; GUILayout.FlexibleSpace(); bool flag3 = GUILayout.Button("終了", UIParams.Instance.bStyle, new GUILayoutOption[0]); if (flag3) { CommonUIData.maid = null; CommonUIData.slotNo = -2; CommonUIData.obj = null; CommonUIData.bone = null; this.window.SetVisible(false); } GUILayout.EndHorizontal(); }