public void Draw()
        {
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            bool flag = BackUpData.maidDataDic.Count == 0 && BackUpData.objectDataDic.Count == 0;

            if (flag)
            {
                GUI.enabled = false;
            }
            bool flag2 = GUILayout.Button("リセット", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag2)
            {
                BackUpData.Restore();
            }
            GUI.enabled = true;
            GUILayout.FlexibleSpace();
            bool flag3 = GUILayout.Button("終了", UIParams.Instance.bStyle, new GUILayoutOption[0]);

            if (flag3)
            {
                CommonUIData.maid   = null;
                CommonUIData.slotNo = -2;
                CommonUIData.obj    = null;
                CommonUIData.bone   = null;
                this.window.SetVisible(false);
            }
            GUILayout.EndHorizontal();
        }