public int HandlePacket(GameClient client, GSPacketIn packet) { if (client.Player.PlayerCharacter.ConsortiaID == 0) return 0; int id = packet.ReadInt(); string remark = packet.ReadString(); if (string.IsNullOrEmpty(remark) || System.Text.Encoding.Default.GetByteCount(remark) > 100) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ConsortiaUserRemarkHandler.Long")); return 1; } bool result = false; string msg = "ConsortiaUserRemarkHandler.Failed"; using (ConsortiaBussiness db = new ConsortiaBussiness()) { if (db.UpdateConsortiaUserRemark(id, client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.ID, remark, ref msg)) { msg = "ConsortiaUserRemarkHandler.Success"; result = true; } } packet.WriteBoolean(result); packet.WriteString(LanguageMgr.GetTranslation(msg)); client.Out.SendTCP(packet); return 0; }