/** * @return the number of Structured Connections in the interval * (a1, a2) (not including the end points) when we move to the right. */ public int RightInclusiveCount(AHAddress a1, AHAddress a2) { if( a1.Equals(a2) ) { return 0; } int dist; int count = _con_list.Count; int a2_idx = _con_list.BinarySearch(a2); int a1_idx = _con_list.BinarySearch(a1); /* * There are four cases, we deal with each separately: * 0) neither a1 nor a2 are in the table * 1) a1 is not, but a2 is * 2) a1 is, but a2 is not * 3) a1 and a2 are. */ bool a2_present = true; bool a1_present = true; if( a2_idx < 0 ) { a2_present = false; a2_idx = ~a2_idx; } if( a1_idx < 0 ) { a1_present = false; a1_idx = ~a1_idx; } if( a1_idx == a2_idx ) { //This is an easy case: int max_dist = count; if( a2_present ) { max_dist--; } if( a1_present ) { max_dist--; } if( a2.CompareTo( a1 ) < 0 ) { dist = 0; } else { dist = max_dist; } } else { //These two indices are different: dist = a1_idx - a2_idx; if( dist < 0 ) { //Wrap around. dist += count; } if( a2_present ) { /* * In thie case, our calculations are too much by one, in both * cases (dist > 0, dist < 0), so we decrease by one: */ dist = dist - 1; } } return dist; }
public void Test() { byte[] buf1 = new byte[20]; for (int i = 0; i <= 18; i++) { buf1[i] = 0x00; } buf1[19] = 0x0A; AHAddress test_address_1 = new AHAddress( MemBlock.Reference(buf1, 0, buf1.Length) ); byte[] buf2 = new byte[20]; for (int i = 0; i <= 18; i++) { buf2[i] = 0xFF; } buf2[19] = 0xFE; AHAddress test_address_2 = new AHAddress( MemBlock.Reference(buf2, 0, buf2.Length) ); //test_address_1 is to the left of test_address_2 //because it only a few steps in the clockwise direction: Assert.IsTrue( test_address_1.IsLeftOf( test_address_2 ), "IsLeftOf"); Assert.IsTrue( test_address_2.IsRightOf( test_address_1 ), "IsRightOf"); //This distance is twelve: Assert.AreEqual( test_address_2.DistanceTo( test_address_1), new BigInteger(12), "DistanceTo"); Assert.IsTrue( test_address_1.CompareTo(test_address_2) < 0, "CompareTo"); Assert.IsTrue( test_address_2.CompareTo(test_address_1) > 0, "CompareTo"); byte[] buf3 = new byte[Address.MemSize]; test_address_2.CopyTo(buf3); AHAddress test3 = new AHAddress(MemBlock.Reference(buf3,0,buf3.Length)); Assert.IsTrue( test3.CompareTo( test_address_2 ) == 0 , "CompareTo"); Assert.IsTrue( test3.CompareTo( test3 ) == 0, "CompareTo"); //As long as the address does not wrap around, adding should increase it: AHAddress a4 = new AHAddress( test_address_1.ToBigInteger() + 100 ); Assert.IsTrue( a4.CompareTo( test_address_1 ) > 0, "adding increases"); Assert.IsTrue( a4.CompareTo( test_address_2 ) < 0, "smaller than biggest"); //Here are some consistency tests: for( int i = 0; i < 1000; i++) { System.Random r = new Random(); byte[] b1 = new byte[Address.MemSize]; r.NextBytes(b1); //Make sure it is class 0: Address.SetClass(b1, 0); byte[] b2 = new byte[Address.MemSize]; r.NextBytes(b2); //Make sure it is class 0: Address.SetClass(b2, 0); byte[] b3 = new byte[Address.MemSize]; r.NextBytes(b3); //Make sure it is class 0: Address.SetClass(b3, 0); AHAddress a5 = new AHAddress( MemBlock.Reference(b1,0,b1.Length) ); AHAddress a6 = new AHAddress( MemBlock.Reference(b2,0,b2.Length) ); AHAddress a7 = new AHAddress( MemBlock.Reference(b3,0,b3.Length) ); Assert.IsTrue( a5.CompareTo(a6) == -1 * a6.CompareTo(a5), "consistency"); //Nothing is between the same address: Assert.IsFalse( a5.IsBetweenFromLeft(a6, a6), "Empty Between Left"); Assert.IsFalse( a5.IsBetweenFromRight(a7, a7), "Empty Between Right"); //Endpoints are not between: Assert.IsFalse( a6.IsBetweenFromLeft(a6, a7), "End point Between Left"); Assert.IsFalse( a6.IsBetweenFromRight(a6, a7), "End point Between Right"); Assert.IsFalse( a7.IsBetweenFromLeft(a6, a7), "End point Between Left"); Assert.IsFalse( a7.IsBetweenFromRight(a6, a7), "End point Between Right"); if ( a5.IsBetweenFromLeft(a6, a7) ) { //Then the following must be true: Assert.IsTrue( a6.LeftDistanceTo(a5) < a6.LeftDistanceTo(a7), "BetweenLeft true"); } else { //Then the following must be false: Assert.IsFalse( a6.LeftDistanceTo(a5) < a6.LeftDistanceTo(a7), "BetweenLeft false"); } if ( a5.IsBetweenFromRight(a6, a7) ) { //Then the following must be true: Assert.IsTrue( a6.RightDistanceTo(a5) < a6.RightDistanceTo(a7), "BetweenRight true"); } else { //Then the following must be false: Assert.IsFalse( a6.RightDistanceTo(a5) < a6.RightDistanceTo(a7), "BetweenRight false"); } if( a5.IsCloserToFirst(a6, a7) ) { Assert.IsTrue( a5.DistanceTo(a6).abs() < a5.DistanceTo(a7).abs(), "IsCloser 1"); } else { Assert.IsFalse( a5.DistanceTo(a6).abs() < a5.DistanceTo(a7).abs(), "IsCloser 2"); } Assert.IsFalse(a5.IsCloserToFirst(a6, a7) && a5.IsCloserToFirst(a7,a6), "can only be closer to one!"); if( false == a5.Equals(a6) ) { Assert.IsTrue(a5.IsCloserToFirst(a5, a6), "Always closer to self"); } Assert.IsFalse(a5.IsBetweenFromLeft(a6, a7) == a5.IsBetweenFromRight(a6, a7), "can't be between left and between right"); } }
public static void Main(string []args) { if (args.Length < 1) { Console.WriteLine("please specify the number edge protocol."); Environment.Exit(0); } if (args.Length < 2) { Console.WriteLine("please specify the number of p2p nodes."); Environment.Exit(0); } if (args.Length < 3) { Console.WriteLine("please specify the number of missing edges."); Environment.Exit(0); } string proto = "function"; try { proto = args[0].Trim(); } catch(Exception) {} bool tunnel = false; int base_port = 54000; int network_size = Int32.Parse(args[1]); int missing_count = Int32.Parse(args[2]); try { tunnel = args[3].Trim().Equals("tunnel"); } catch (Exception) {} Console.WriteLine("use tunnel edges: {0}", tunnel); Random rand = new Random(); ArrayList missing_edges = new ArrayList(); for (int i = 0; i < missing_count; i++) { int idx = -1; int left, right; do { idx = rand.Next(0, network_size); left = (idx + 1)%network_size; if (idx == 0) { right = network_size - 1; } else { right = idx - 1; } } while (missing_edges.Contains(idx));// || //missing_edges.Contains(left) || //missing_edges.Contains(right)); Console.WriteLine("Will drop a left edge on idx {0}: ", idx); missing_edges.Add(idx); } // // Sort missing edges. // missing_edges.Sort(); SortedList dist = new SortedList(); // // Compute the average distance between missing edges. // if (missing_count > 1) { for (int i = 0; i < missing_count; i++) { int idx = (int) missing_edges[i]; int idx_next; int d; if (i == missing_count - 1) { idx_next = (int) missing_edges[0]; d = (network_size - 1) - idx + idx_next; } else { idx_next = (int) missing_edges[i+1]; d = idx_next - idx - 1; } if (!dist.Contains(d)) { dist[d] = 0; } else { int c = (int) dist[d]; dist[d] = c + 1; } } } double sum = 0.0; int num = 0; Console.WriteLine("distribution of missing edges separation"); foreach(DictionaryEntry de in dist) { int k = (int) de.Key; int c = (int) de.Value; Console.WriteLine("{0} {1}", k, c); sum = sum + k*c; num = num + c; } Console.WriteLine("average separation: {0}", (double) sum/num); string brunet_namespace = "testing"; Console.WriteLine("Initializing..."); ArrayList RemoteTA = new ArrayList(); for(int i = 0; i < network_size; i++) { if (proto.Equals("udp")) { RemoteTA.Add(TransportAddressFactory.CreateInstance("brunet.udp://localhost:" + (base_port + i))); } else if (proto.Equals("function")) { RemoteTA.Add(TransportAddressFactory.CreateInstance("brunet.function://localhost:" + (base_port + i))); } } for(int i = 0; i < network_size; i++) { AHAddress address = new AHAddress(new RNGCryptoServiceProvider()); Node node = new StructuredNode(address, brunet_namespace); _sorted_node_list.Add((Address) address, node); _node_list.Add(node); RouteTestHandler test_handler = new RouteTestHandler(); node.GetTypeSource(new PType(routing_test)).Subscribe(test_handler, address.ToMemBlock()); RpcManager rpc_man = RpcManager.GetInstance(node); rpc_man.AddHandler("rpc_routing_test", new RpcRoutingTestHandler(node)); } for (int i = 0; i < network_size; i++) { Node node = (Node) _sorted_node_list.GetByIndex(i); Console.WriteLine("Configuring node: {0} ", node.Address); TAAuthorizer ta_auth = null; if (missing_edges.Contains(i)) { int remote_port; if (i == network_size - 1) { remote_port = base_port; } else { remote_port = base_port + i + 1; } PortTAAuthorizer port_auth = new PortTAAuthorizer(remote_port); Console.WriteLine("Adding a port TA authorizer at: {0} for remote port: {1}", base_port + i, remote_port); ArrayList arr_tas = new ArrayList(); arr_tas.Add(port_auth); arr_tas.Add(new ConstantAuthorizer(TAAuthorizer.Decision.Allow)); ta_auth = new SeriesTAAuthorizer(arr_tas); } if (proto.Equals("udp")) { node.AddEdgeListener(new UdpEdgeListener(base_port + i, null, ta_auth)); } else if(proto.Equals("function")) { node.AddEdgeListener(new FunctionEdgeListener(base_port + i, -1.00, ta_auth)); } if (tunnel) { Console.WriteLine("Adding a tunnel edge listener"); node.AddEdgeListener(new Tunnel.TunnelEdgeListener(node)); } _node_to_port[node] = base_port + i; node.RemoteTAs = RemoteTA; } //start nodes one by one. for (int i = 0; i < network_size; i++) { Node node = (Node) _node_list[i]; Console.WriteLine("Starting node: {0}, {1}", i, node.Address); node.Connect(); Console.WriteLine("Going to sleep for 2 seconds."); System.Threading.Thread.Sleep(2000); } //wait for 300000 more seconds Console.WriteLine("Going to sleep for 300000 seconds."); System.Threading.Thread.Sleep(300000); bool complete = CheckStatus(); int count = 0; // // Send a large number of packets as exact packets to random destinations // and make sure exact routing is perfect. // for (int i = 0; i < network_size; i++) { for (int j = 0; j < network_size; j++) { int src_idx = i; int dest_idx = j; Node src_node = (Node) _sorted_node_list.GetByIndex(src_idx); Node dest_node = (Node) _sorted_node_list.GetByIndex(dest_idx); //Console.WriteLine("{0} -> {1}", src_idx, dest_idx); Address dest_address = (Address) dest_node.Address; ISender s = new AHExactSender(src_node, dest_address); MemBlock p = dest_address.ToMemBlock(); s.Send(new CopyList(new PType(routing_test), p)); _sent++; //System.Threading.Thread.Sleep(10); s.Send(new CopyList(new PType(routing_test), p)); _sent++; //System.Threading.Thread.Sleep(10); } } //wait for 10 more seconds Console.WriteLine("Going to sleep for 10 seconds."); System.Threading.Thread.Sleep(10000); Console.WriteLine("Final statistics"); lock(_class_lock) { Console.WriteLine("Sent: {0}, Received: {1}, Wrongly routed: {2}", _sent, _received, _wrongly_routed); } int missing_rpcs = 0; int correct_rpcs = 0; int incorrect_rpcs = 0; Hashtable queue_to_address = new Hashtable(); for (int i = 0; i < network_size; i++) { for (int j = 0; j < network_size; j++) { int src_idx = i; int dest_idx = j; Node src_node = (Node) _sorted_node_list.GetByIndex(src_idx); Node dest_node = (Node) _sorted_node_list.GetByIndex(dest_idx); //Console.WriteLine("{0} -> {1}", src_idx, dest_idx); Address dest_address = (Address) dest_node.Address; ISender s = new AHExactSender(src_node, dest_address); RpcManager rpc_man = RpcManager.GetInstance(src_node); Channel q = new Channel(); lock (_class_lock) { queue_to_address[q] = dest_address; } q.CloseAfterEnqueue(); q.CloseEvent += delegate(object o, EventArgs cargs) { lock(_class_lock) { Channel qu = (Channel) o; if (qu.Count == 0) { missing_rpcs++; } queue_to_address.Remove(qu); } }; q.EnqueueEvent += delegate(object o, EventArgs cargs) { lock(_class_lock) { Channel qu = (Channel) o; RpcResult rpc_reply = (RpcResult) qu.Peek(); byte []result = (byte[]) rpc_reply.Result; Address target = new AHAddress(result); if (target.Equals(queue_to_address[qu])) { correct_rpcs++; } else { incorrect_rpcs++; } } }; rpc_man.Invoke(s, q, "rpc_routing_test.GetIdentification", new object[]{}); } } //wait for 10 more seconds while (true) { int c = -1; lock(_class_lock) { c = incorrect_rpcs + missing_rpcs + correct_rpcs; } if (c < network_size*network_size) { Console.WriteLine("Going to sleep for 10 seconds."); System.Threading.Thread.Sleep(10000); } else { break; } } Console.WriteLine("Final statistics"); Console.WriteLine("correct rpcs: {0}, incorrect rpcs: {1}, missing rpcs: {2}", correct_rpcs, incorrect_rpcs, missing_rpcs); System.Environment.Exit(1); }
/** check which address is closed to this one * @return true if we are closer to the first than second */ public bool IsCloserToFirst(AHAddress first, AHAddress sec) { uint pre0 = _prefix; uint pref = first._prefix; uint pres = sec._prefix; if( pref == pres ) { //They could be the same: if( first.Equals( sec ) ) { return false; } return DistanceTo(first).abs() < DistanceTo(sec).abs(); } //See if the upper and lower bounds can avoid doing big-int stuff uint udf = pre0 > pref ? pre0 - pref : pref - pre0; uint uds = pre0 > pres ? pre0 - pres : pres - pre0; if( udf > Int32.MaxValue ) { //Wrap it around: udf = UInt32.MaxValue - udf; } if( uds > Int32.MaxValue ) { uds = UInt32.MaxValue - uds; } uint upperbound_f = udf + 1; uint lowerbound_s = uds > 0 ? uds - 1 : 0; if( upperbound_f <= lowerbound_s ) { //There is no way the exact value could make df bigger than ds: return true; } uint upperbound_s = uds + 1; uint lowerbound_f = udf > 0 ? udf - 1 : 0; if( upperbound_s <= lowerbound_f ) { //There is no way the exact value could make ds bigger than df: return false; } //Else just do it the simple, but costly way BigInteger df = DistanceTo(first).abs(); BigInteger ds = DistanceTo(sec).abs(); return (df < ds); }