IsPressed() public method

Determines whether the touch sensor is pressed.
public IsPressed ( ) : bool
return bool
コード例 #1
0
ファイル: SensorTests.cs プロジェクト: Ellerbach/BrickPi
 private async Task TestMultipleSensorsTouchCSSoud()
 {
     NXTTouchSensor touch = new NXTTouchSensor(BrickPortSensor.PORT_S2);
     EV3TouchSensor ev3Touch = new EV3TouchSensor(BrickPortSensor.PORT_S1, 20);
     NXTSoundSensor sound = new NXTSoundSensor(BrickPortSensor.PORT_S4);
     NXTColorSensor nxtlight = new NXTColorSensor(BrickPortSensor.PORT_S3);
     RGBColor rgb;
     bool bwait = true;
     while (bwait)
     {
         Debug.WriteLine(string.Format("NXT Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", touch.ReadRaw(), touch.ReadAsString(), touch.IsPressed(), touch.NumberOfModes(), touch.GetSensorName()));
         Debug.WriteLine(string.Format("EV3 Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", ev3Touch.ReadRaw(), ev3Touch.ReadAsString(), ev3Touch.IsPressed(), ev3Touch.NumberOfModes(), ev3Touch.GetSensorName()));
         Debug.WriteLine(string.Format("NXT Sound, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", sound.ReadRaw(), sound.ReadAsString(), sound.NumberOfModes(), sound.GetSensorName()));
         Debug.WriteLine(string.Format("NXT Color Sensor, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}",
             nxtlight.ReadRaw(), nxtlight.ReadAsString(), nxtlight.NumberOfModes(), nxtlight.GetSensorName()));
         rgb = nxtlight.ReadRGBColor();
         Debug.WriteLine(string.Format("Color: {0}, Red: {1}, Green: {2}, Blue: {3}",
             nxtlight.ReadColor(), rgb.Red, rgb.Green, rgb.Blue));
         //                Debug.WriteLine(string.Format("raw {0}", nxtlight.ReadTest()));
         await Task.Delay(300);
         if ((touch.IsPressed()) && ev3Touch.IsPressed())
             bwait = false;
     }
 }
コード例 #2
0
ファイル: SensorTests.cs プロジェクト: Ellerbach/BrickPi
        private async Task TestEV3Color()
        {
            //brick.Stop();
            //brick.SetTimeout(250);
            EV3ColorSensor nxtlight = new EV3ColorSensor(BrickPortSensor.PORT_S4, ColorSensorMode.Reflection);
            EV3TouchSensor touch = new EV3TouchSensor(BrickPortSensor.PORT_S1);
            //brick.Stop();
            //brick.SetupSensors();
            RGBColor rgb;
            await Task.Delay(5000);
            for (int i = 0; i < nxtlight.NumberOfModes(); i++)
            {
                int count = 0;
                while ((count < 100) && !touch.IsPressed())
                {
                    //Debug.WriteLine(string.Format("NXT Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", touch.ReadRaw(), touch.ReadAsString(), touch.IsPressed(), touch.NumberOfModes(), touch.GetSensorName()));
                    //Debug.WriteLine(string.Format("EV3 Touch, Raw: {0}, ReadASString: {1}, IsPressed: {2}, NumberNodes: {3}, SensorName: {4}", ev3Touch.ReadRaw(), ev3Touch.ReadAsString(), ev3Touch.IsPressed(), ev3Touch.NumberOfModes(), ev3Touch.GetSensorName()));
                    //Debug.WriteLine(string.Format("NXT Sound, Raw: {0}, ReadASString: {1}, NumberNodes: {2}, SensorName: {3}", sound.ReadRaw(), sound.ReadAsString(), sound.NumberOfModes(), sound.GetSensorName()));

                    //brick.UpdateValues();
                    Debug.WriteLine(string.Format("EV3 Color Sensor, Raw: {0}, ReadASString: {1}",
                        nxtlight.ReadRaw(), nxtlight.ReadAsString()));
                    rgb = nxtlight.ReadRGBColor();
                    Debug.WriteLine(string.Format("Color: {0}, Red: {1}, Green: {2}, Blue: {3}",
                        nxtlight.ReadColor(), rgb.Red, rgb.Green, rgb.Blue));
                    //brick.Stop();
                    //brick.Start();
                    //nxtlight.ColorMode = ColorSensorMode.Ambient;
                    await Task.Delay(1000);
                    //if ((touch.IsPressed()) && ev3Touch.IsPressed())
                    count++;
                    //nxtlight.ColorMode = ColorSensorMode.Color;
                }
                if (nxtlight.ColorMode == ColorSensorMode.Reflection)
                    nxtlight.ColorMode = ColorSensorMode.Color;
                else
                    nxtlight.ColorMode = ColorSensorMode.Reflection;
                //brick.SetupSensors();
                await Task.Delay(5000);
            }

        }
コード例 #3
0
ファイル: FollowFace.cs プロジェクト: Ellerbach/BrickPi
 private async Task LunchFollowMe()
 {
     EV3TouchSensor touch = new EV3TouchSensor(BrickPortSensor.PORT_S1);
     NXTUltraSonicSensor ultra = new NXTUltraSonicSensor(BrickPortSensor.PORT_S3, UltraSonicMode.Centimeter);
     robot = new Vehicule(BrickPortMotor.PORT_B, BrickPortMotor.PORT_C);
     while (!touch.IsPressed())
     {
         int valultra = ultra.Value;
         if ((valultra < 70) && (valultra!=0))
         {
             Debug.WriteLine($"Taking picture, distance {valultra} cm");
             await MakePicture();
         }
             
         await Task.Delay(10);
     }
     Debug.Write("end of face tracking and detection");
 }