public InputMenuItem(Game2D game, string text, int maxInputTextLength, InputType inputType, bool normalText = false) : base(game) { Text = text; _normalText = normalText; _inputController = new StringInputController(inputType, maxInputTextLength); }
public TextBox(Game2D game, int width, int height) : base(game) { _frameBorder = new Border(game) { Width = width, Height = height }; _textInputFont = Resources.NormalFont; _inputController = new StringInputController(InputType.AlphaNumeric, 20); }