private void btnRAF_Heal_LowMana_Click(object sender, EventArgs e) { ConfigValues def = new ConfigValues(); this.numRAF_Heal_HealingSurge.Value = def.RAF_Heal.HealingSurge; this.numRAF_Heal_OhShoot.Value = def.RAF_Heal.OhShoot; this.numRAF_Heal_GreaterHW.Value = def.RAF_Heal.GreaterHealingWave; this.numRAF_Heal_Riptide.Value = def.RAF_Heal.Riptide; this.numRAF_Heal_UnleashElements.Value = def.RAF_Heal.UnleashElements; this.numRAF_Heal_ChainHeal.Value = def.RAF_Heal.ChainHeal; this.numRAF_Heal_HealingRain.Value = def.RAF_Heal.HealingRain; this.numRAF_Heal_HealingWave.Value = def.RAF_Heal.HealingWave; this.chkRAF_Heal_TidalWaves.Checked = def.RAF_Heal.TidalWaves; this.chkRAF_Heal_Cleanse.Checked = def.RAF_Heal.Cleanse; // this.chkRAF_Heal_Pets.Checked = def.RAF_Heal.Pets; SetRafGroupHeal(); }