コード例 #1
0
        protected override void Initialize()
        {
            graphics.PreferredBackBufferWidth  = ScreenWidth;
            graphics.PreferredBackBufferHeight = ScreenHeight;
            graphics.ApplyChanges();
            player     = new Player();
            camera     = new Camera2D();
            move       = new MovePlayer();
            level      = new Level(player);
            attributes = new AttributesHolder(player);
            gui        = new GUI(attributes, player);
            Random     = new Random();


            base.Initialize();
        }
コード例 #2
0
ファイル: GUI.cs プロジェクト: NickVanAcker/GameDev
 public GUI(AttributesHolder stats, Player player)
 {
     _player = player;
     _stats  = stats;
 }