private void detach_BlizzAreas(BlizzArea entity) { this.SendPropertyChanging("BlizzAreas"); entity.Language = null; }
private void attach_BlizzAreas(BlizzArea entity) { this.SendPropertyChanging("BlizzAreas"); entity.Game = this; }
partial void UpdateBlizzArea(BlizzArea instance);
partial void DeleteBlizzArea(BlizzArea instance);
partial void InsertBlizzArea(BlizzArea instance);