private void detach_BlizzAreas(BlizzArea entity)
 {
     this.SendPropertyChanging("BlizzAreas");
     entity.Language = null;
 }
 private void attach_BlizzAreas(BlizzArea entity)
 {
     this.SendPropertyChanging("BlizzAreas");
     entity.Game = this;
 }
 partial void UpdateBlizzArea(BlizzArea instance);
 partial void DeleteBlizzArea(BlizzArea instance);
 partial void InsertBlizzArea(BlizzArea instance);