// Determines what to print when a winner is considered. public static void IsWinner(Game game) { var playerWins = game.DeterminePlayerWinner(game.players[0].hands[0]); var dealerWins = game.DeterminePlayerWinner(game.dealer.hands[0]); if (playerWins != null) { if (playerWins.Value) { Console.WriteLine("\nYou win!"); } else { Console.WriteLine("\nYou lose."); } } if (dealerWins != null) { if (dealerWins.Value) { Console.WriteLine("\nYou lose."); } else { Console.WriteLine("\nYou win!"); } } }