public void PlayerTurn(Deck deck1, Game game) { System.Console.WriteLine($"{this.name}'s Turn"); System.Console.WriteLine($"{this.name} has {this.DisplayPoints()} points."); if (this.CheckBlackjack() == true) { System.Console.WriteLine("Blackjack!"); } while (this.DisplayPoints() < 21) { System.Console.WriteLine("Please select an option 1: draw or 2: stay"); string selection = Console.ReadLine(); if (selection == "1") { this.PlayerDraw(deck1); System.Console.WriteLine($"{this.name} now has {this.DisplayPoints()} points."); } else if (selection == "2") { System.Console.WriteLine($"{this.name}'s turn has ended."); break; } } if (this.DisplayPoints() > 21) { System.Console.WriteLine($"{this.name} Lost."); } else { Console.ForegroundColor = ConsoleColor.Gray; game.DealerTurn(deck1); } }