/// <summary> /// Loads a CCD at the specified path to a Disc object /// </summary> public Disc LoadCCDToDisc(string ccdPath) { var loadResults = LoadCCDPath(ccdPath); if (!loadResults.Valid) { throw loadResults.FailureException; } Disc disc = new Disc(); var ccdf = loadResults.ParsedCCDFile; var imgBlob = new Disc.Blob_RawFile() { PhysicalPath = loadResults.ImgPath }; var subBlob = new Disc.Blob_RawFile() { PhysicalPath = loadResults.SubPath }; disc.Blobs.Add(imgBlob); disc.Blobs.Add(subBlob); //generate DiscTOCRaw items from the ones specified in the CCD file //TODO - range validate these (too many truncations to byte) disc.RawTOCEntries = new List <RawTOCEntry>(); BufferedSubcodeSector bss = new BufferedSubcodeSector(); foreach (var entry in ccdf.TOCEntries) { var q = new SubchannelQ { q_status = SubchannelQ.ComputeStatus(entry.ADR, (EControlQ)(entry.Control & 0xF)), q_tno = (byte)entry.TrackNo, q_index = (byte)entry.Point, min = BCD2.FromDecimal(entry.AMin), sec = BCD2.FromDecimal(entry.ASec), frame = BCD2.FromDecimal(entry.AFrame), zero = (byte)entry.Zero, ap_min = BCD2.FromDecimal(entry.PMin), ap_sec = BCD2.FromDecimal(entry.PSec), ap_frame = BCD2.FromDecimal(entry.PFrame), }; //CRC cant be calculated til we've got all the fields setup q.q_crc = bss.Synthesize_SubchannelQ(ref q, true); disc.RawTOCEntries.Add(new RawTOCEntry { QData = q }); } //generate the toc from the entries var tocSynth = new DiscTOCRaw.SynthesizeFromRawTOCEntriesJob() { Entries = disc.RawTOCEntries }; tocSynth.Run(); disc.TOCRaw = tocSynth.Result; //synthesize DiscStructure var structureSynth = new DiscStructure.SynthesizeFromDiscTOCRawJob() { TOCRaw = disc.TOCRaw }; structureSynth.Run(); disc.Structure = structureSynth.Result; //I *think* implicitly there is an index 0.. at.. i dunno, 0 maybe, for track 1 { var dsi0 = new DiscStructure.Index(); dsi0.LBA = 0; dsi0.Number = 0; disc.Structure.Sessions[0].Tracks[0].Indexes.Add(dsi0); } //now, how to get the track types for the DiscStructure? //1. the CCD tells us (somehow the reader has judged) //2. scan it out of the Q subchannel //lets choose1. //TODO - better consider how to handle the situation where we have havent received all the [TRACK] items we need foreach (var st in disc.Structure.Sessions[0].Tracks) { var ccdt = ccdf.TracksByNumber[st.Number]; switch (ccdt.Mode) { case 0: st.TrackType = ETrackType.Audio; //for CCD, this means audio, apparently. break; case 1: st.TrackType = ETrackType.Mode1_2352; break; case 2: st.TrackType = ETrackType.Mode2_2352; break; default: throw new InvalidOperationException("Unsupported CCD mode"); } //add indexes for this track foreach (var ccdi in ccdt.Indexes) { var dsi = new DiscStructure.Index(); //if (ccdi.Key == 0) continue; dsi.LBA = ccdi.Value; dsi.Number = ccdi.Key; st.Indexes.Add(dsi); } } //add sectors for the lead-in, which isn't stored in the CCD file, I think //TODO - synthesize lead-in sectors from TOC, if the lead-in isn't available. //need a test case for that though. var leadin_sector_zero = new Sector_Zero(); var leadin_subcode_zero = new ZeroSubcodeSector(); for (int i = 0; i < 150; i++) { var se = new SectorEntry(leadin_sector_zero); disc.Sectors.Add(se); se.SubcodeSector = leadin_subcode_zero; } //build the sectors: //set up as many sectors as we have img/sub for, even if the TOC doesnt reference them (TOC is unreliable, although the tracks should have covered it all) for (int i = 0; i < loadResults.NumImgSectors; i++) { var isec = new Sector_RawBlob(); isec.Offset = ((long)i) * 2352; isec.Blob = imgBlob; var se = new SectorEntry(isec); disc.Sectors.Add(se); var scsec = new BlobSubcodeSectorPreDeinterleaved(); scsec.Offset = ((long)i) * 96; scsec.Blob = subBlob; se.SubcodeSector = scsec; } return(disc); }
void FromCueInternal(Cue cue, string cueDir, CueBinPrefs prefs) { //TODO - add cue directory to CueBinPrefs???? could make things cleaner... Structure = new DiscStructure(); var session = new DiscStructure.Session { num = 1 }; Structure.Sessions.Add(session); var pregap_sector = new Sector_Zero(); int curr_track = 1; foreach (var cue_file in cue.Files) { //structural validation if (cue_file.Tracks.Count < 1) { throw new Cue.CueBrokenException("`You must specify at least one track per file.`"); } string blobPath = Path.Combine(cueDir, cue_file.Path); if (CueFileResolver.ContainsKey(cue_file.Path)) { blobPath = CueFileResolver[cue_file.Path]; } int blob_sectorsize = Cue.BINSectorSizeForTrackType(cue_file.Tracks[0].TrackType); int blob_length_aba; long blob_length_bytes; IBlob cue_blob; //try any way we can to acquire a file if (!File.Exists(blobPath) && prefs.ExtensionAware) { blobPath = FindAlternateExtensionFile(blobPath, prefs.CaseSensitive, cueDir); } if (!File.Exists(blobPath)) { throw new DiscReferenceException(blobPath, ""); } //some simple rules to mutate the file type if we received something fishy string blobPathExt = Path.GetExtension(blobPath).ToLower(); if (blobPathExt == ".ape") { cue_file.FileType = Cue.CueFileType.Wave; } if (blobPathExt == ".mp3") { cue_file.FileType = Cue.CueFileType.Wave; } if (blobPathExt == ".mpc") { cue_file.FileType = Cue.CueFileType.Wave; } if (blobPathExt == ".flac") { cue_file.FileType = Cue.CueFileType.Wave; } if (blobPathExt == ".ecm") { cue_file.FileType = Cue.CueFileType.ECM; } if (cue_file.FileType == Cue.CueFileType.Binary || cue_file.FileType == Cue.CueFileType.Unspecified) { //make a blob for the file Blob_RawFile blob = new Blob_RawFile { PhysicalPath = blobPath }; Blobs.Add(blob); blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; cue_blob = blob; } else if (cue_file.FileType == Cue.CueFileType.ECM) { if (!Blob_ECM.IsECM(blobPath)) { throw new DiscReferenceException(blobPath, "an ECM file was specified or detected, but it isn't a valid ECM file. You've got issues. Consult your iso vendor."); } Blob_ECM blob = new Blob_ECM(); Blobs.Add(blob); blob.Parse(blobPath); cue_blob = blob; blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; } else if (cue_file.FileType == Cue.CueFileType.Wave) { Blob_WaveFile blob = new Blob_WaveFile(); Blobs.Add(blob); try { //check whether we can load the wav directly bool loaded = false; if (File.Exists(blobPath) && Path.GetExtension(blobPath).ToUpper() == ".WAV") { try { blob.Load(blobPath); loaded = true; } catch { } } //if that didnt work or wasnt possible, try loading it through ffmpeg if (!loaded) { FFMpeg ffmpeg = new FFMpeg(); if (!ffmpeg.QueryServiceAvailable()) { throw new DiscReferenceException(blobPath, "No decoding service was available (make sure ffmpeg.exe is available. even though this may be a wav, ffmpeg is used to load oddly formatted wave files. If you object to this, please send us a note and we'll see what we can do. It shouldn't be too hard.)"); } AudioDecoder dec = new AudioDecoder(); byte[] buf = dec.AcquireWaveData(blobPath); blob.Load(new MemoryStream(buf)); WasSlowLoad = true; } } catch (Exception ex) { throw new DiscReferenceException(blobPath, ex); } blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; cue_blob = blob; } else { throw new Exception("Internal error - Unhandled cue blob type"); } //TODO - make CueTimestamp better, and also make it a struct, and also just make it DiscTimestamp //start timekeeping for the blob. every time we hit an index, this will advance int blob_timestamp = 0; //because we can have different size sectors in a blob, we need to keep a file cursor within the blob long blob_cursor = 0; //the aba that this cue blob starts on int blob_disc_aba_start = Sectors.Count; //this is a bit dodgy.. lets fixup the indices so we have something for index 0 //TODO - I WISH WE DIDNT HAVE TO DO THIS. WE SHOULDNT PAY SO MUCH ATTENTION TO THE INTEGRITY OF THE INDEXES Timestamp blob_ts = new Timestamp(0); for (int t = 0; t < cue_file.Tracks.Count; t++) { var cue_track = cue_file.Tracks[t]; if (!cue_track.Indexes.ContainsKey(1)) { throw new Cue.CueBrokenException("Track was missing an index 01"); } for (int i = 0; i <= 99; i++) { if (cue_track.Indexes.ContainsKey(i)) { blob_ts = cue_track.Indexes[i].Timestamp; } else if (i == 0) { var cti = new Cue.CueTrackIndex(0); cue_track.Indexes[0] = cti; cti.Timestamp = blob_ts; } } } //validate that the first index in the file is 00:00:00 //"The first index of a file must start at 00:00:00" //zero 20-dec-2014 - NOTE - index 0 is OK. we've seen files that 'start' at non-zero but thats only with index 1 -- an index 0 was explicitly listed at time 0 if (cue_file.Tracks[0].Indexes[0].Timestamp.Sector != 0) { throw new Cue.CueBrokenException("`The first index of a blob must start at 00:00:00.`"); } //for each track within the file: for (int t = 0; t < cue_file.Tracks.Count; t++) { var cue_track = cue_file.Tracks[t]; //record the disc ABA that this track started on int track_disc_aba_start = Sectors.Count; //record the pregap location. it will default to the start of the track unless we supplied a pregap command int track_disc_pregap_aba = track_disc_aba_start; int blob_track_start = blob_timestamp; //once upon a time we had a check here to prevent a single blob from containing variant sector sizes. but we support that now. //check integrity of track sequence and setup data structures //TODO - check for skipped tracks in cue parser instead if (cue_track.TrackNum != curr_track) { throw new Cue.CueBrokenException("Found a cue with skipped tracks"); } var toc_track = new DiscStructure.Track(); session.Tracks.Add(toc_track); toc_track.Number = curr_track; toc_track.TrackType = cue_track.TrackType; toc_track.ADR = 1; //safe assumption. CUE can't store this. //choose a Control value based on track type and other flags from cue //TODO - this might need to be controlled by cue loading prefs toc_track.Control = cue_track.Control; if (toc_track.TrackType == ETrackType.Audio) { toc_track.Control |= EControlQ.StereoNoPreEmph; } else { toc_track.Control |= EControlQ.DataUninterrupted; } if (curr_track == 1) { if (cue_track.PreGap.Sector != 0) { throw new InvalidOperationException("not supported (yet): cue files with track 1 pregaps"); } //but now we add one anyway, because every existing cue+bin seems to implicitly specify this cue_track.PreGap = new Timestamp(150); } //check whether a pregap is requested. //this causes empty sectors to get generated without consuming data from the blob if (cue_track.PreGap.Sector > 0) { for (int i = 0; i < cue_track.PreGap.Sector; i++) { Sectors.Add(new SectorEntry(pregap_sector)); } } //look ahead to the next track's index 1 so we can see how long this track's last index is //or, for the last track, use the length of the file int track_length_aba; if (t == cue_file.Tracks.Count - 1) { track_length_aba = blob_length_aba - blob_timestamp; } else { track_length_aba = cue_file.Tracks[t + 1].Indexes[1].Timestamp.Sector - blob_timestamp; } //toc_track.length_aba = track_length_aba; //xxx //find out how many indexes we have int num_indexes = 0; for (num_indexes = 0; num_indexes <= 99; num_indexes++) { if (!cue_track.Indexes.ContainsKey(num_indexes)) { break; } } //for each index, calculate length of index and then emit it for (int index = 0; index < num_indexes; index++) { bool is_last_index = index == num_indexes - 1; //install index into hierarchy var toc_index = new DiscStructure.Index { Number = index }; toc_track.Indexes.Add(toc_index); if (index == 0) { //zero 18-dec-2014 - uhhhh cant make sense of this. //toc_index.aba = track_disc_pregap_aba - (cue_track.Indexes[1].Timestamp.Sector - cue_track.Indexes[0].Timestamp.Sector); toc_index.aba = track_disc_pregap_aba; } else { toc_index.aba = Sectors.Count; } //calculate length of the index //if it is the last index then we use our calculation from before, otherwise we check the next index int index_length_aba; if (is_last_index) { index_length_aba = track_length_aba - (blob_timestamp - blob_track_start); } else { index_length_aba = cue_track.Indexes[index + 1].Timestamp.Sector - blob_timestamp; } //emit sectors for (int aba = 0; aba < index_length_aba; aba++) { bool is_last_aba_in_index = (aba == index_length_aba - 1); bool is_last_aba_in_track = is_last_aba_in_index && is_last_index; switch (cue_track.TrackType) { case ETrackType.Audio: //all 2352 bytes are present case ETrackType.Mode1_2352: //2352 bytes are present, containing 2048 bytes of user data as well as ECM case ETrackType.Mode2_2352: //2352 bytes are present, containing the entirety of a mode2 sector (could be form0,1,2) { //these cases are all 2352 bytes //in all these cases, either no ECM is present or ECM is provided. //so we just emit a Sector_Raw Sector_RawBlob sector_rawblob = new Sector_RawBlob { Blob = cue_blob, Offset = blob_cursor }; blob_cursor += 2352; Sector_Mode1_or_Mode2_2352 sector_raw; if (cue_track.TrackType == ETrackType.Mode1_2352) { sector_raw = new Sector_Mode1_2352(); } else if (cue_track.TrackType == ETrackType.Audio) { sector_raw = new Sector_Mode1_2352(); //TODO should probably make a new sector adapter which errors if 2048B are requested } else if (cue_track.TrackType == ETrackType.Mode2_2352) { sector_raw = new Sector_Mode2_2352(); } else { throw new InvalidOperationException(); } sector_raw.BaseSector = sector_rawblob; Sectors.Add(new SectorEntry(sector_raw)); break; } case ETrackType.Mode1_2048: //2048 bytes are present. ECM needs to be generated to create a full sector { //ECM needs to know the sector number so we have to record that here int curr_disc_aba = Sectors.Count; var sector_2048 = new Sector_Mode1_2048(curr_disc_aba + 150) { Blob = new ECMCacheBlob(cue_blob), Offset = blob_cursor }; blob_cursor += 2048; Sectors.Add(new SectorEntry(sector_2048)); break; } } //switch(TrackType) //we've emitted an ABA, so consume it from the blob blob_timestamp++; } //aba emit loop } //index loop //check whether a postgap is requested. if it is, we need to generate silent sectors for (int i = 0; i < cue_track.PostGap.Sector; i++) { Sectors.Add(new SectorEntry(pregap_sector)); } //we're done with the track now. //record its length: toc_track.LengthInSectors = Sectors.Count - toc_track.Indexes[1].aba; curr_track++; //if we ran off the end of the blob, pad it with zeroes, I guess if (blob_cursor > blob_length_bytes) { //mutate the blob to an encapsulating Blob_ZeroPadAdapter Blobs[Blobs.Count - 1] = new Blob_ZeroPadAdapter(Blobs[Blobs.Count - 1], blob_length_bytes, blob_cursor - blob_length_bytes); } } //track loop } //file loop //finally, analyze the length of the sessions and the entire disc by summing the lengths of the tracks //this is a little more complex than it looks, because the length of a thing is not determined by summing it //but rather by the difference in abas between start and end //EDIT - or is the above nonsense? it should be the amount of data present, full stop. Structure.LengthInSectors = 0; foreach (var toc_session in Structure.Sessions) { var firstTrack = toc_session.Tracks[0]; //track 0, index 0 is actually -150. but cue sheets will never say that //firstTrack.Indexes[0].aba -= 150; var lastTrack = toc_session.Tracks[toc_session.Tracks.Count - 1]; session.length_aba = lastTrack.Indexes[1].aba + lastTrack.LengthInSectors - firstTrack.Indexes[0].aba; Structure.LengthInSectors += toc_session.length_aba; } }
void FromCueInternal(Cue cue, string cueDir, CueBinPrefs prefs) { //TODO - add cue directory to CueBinPrefs???? could make things cleaner... Structure = new DiscStructure(); var session = new DiscStructure.Session {num = 1}; Structure.Sessions.Add(session); var pregap_sector = new Sector_Zero(); int curr_track = 1; foreach (var cue_file in cue.Files) { //structural validation if (cue_file.Tracks.Count < 1) throw new Cue.CueBrokenException("`You must specify at least one track per file.`"); string blobPath = Path.Combine(cueDir, cue_file.Path); if (CueFileResolver.ContainsKey(cue_file.Path)) blobPath = CueFileResolver[cue_file.Path]; int blob_sectorsize = Cue.BINSectorSizeForTrackType(cue_file.Tracks[0].TrackType); int blob_length_aba; long blob_length_bytes; IBlob cue_blob; //try any way we can to acquire a file if (!File.Exists(blobPath) && prefs.ExtensionAware) { blobPath = FindAlternateExtensionFile(blobPath, prefs.CaseSensitive, cueDir); } if (!File.Exists(blobPath)) throw new DiscReferenceException(blobPath, ""); //some simple rules to mutate the file type if we received something fishy string blobPathExt = Path.GetExtension(blobPath).ToLower(); if (blobPathExt == ".ape") cue_file.FileType = Cue.CueFileType.Wave; if (blobPathExt == ".mp3") cue_file.FileType = Cue.CueFileType.Wave; if (blobPathExt == ".mpc") cue_file.FileType = Cue.CueFileType.Wave; if (blobPathExt == ".flac") cue_file.FileType = Cue.CueFileType.Wave; if (blobPathExt == ".ecm") cue_file.FileType = Cue.CueFileType.ECM; if (cue_file.FileType == Cue.CueFileType.Binary || cue_file.FileType == Cue.CueFileType.Unspecified) { //make a blob for the file Blob_RawFile blob = new Blob_RawFile {PhysicalPath = blobPath}; Blobs.Add(blob); blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; cue_blob = blob; } else if (cue_file.FileType == Cue.CueFileType.ECM) { if (!Blob_ECM.IsECM(blobPath)) { throw new DiscReferenceException(blobPath, "an ECM file was specified or detected, but it isn't a valid ECM file. You've got issues. Consult your iso vendor."); } Blob_ECM blob = new Blob_ECM(); Blobs.Add(blob); blob.Parse(blobPath); cue_blob = blob; blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; } else if (cue_file.FileType == Cue.CueFileType.Wave) { Blob_WaveFile blob = new Blob_WaveFile(); Blobs.Add(blob); try { //check whether we can load the wav directly bool loaded = false; if (File.Exists(blobPath) && Path.GetExtension(blobPath).ToUpper() == ".WAV") { try { blob.Load(blobPath); loaded = true; } catch { } } //if that didnt work or wasnt possible, try loading it through ffmpeg if (!loaded) { FFMpeg ffmpeg = new FFMpeg(); if (!ffmpeg.QueryServiceAvailable()) { throw new DiscReferenceException(blobPath, "No decoding service was available (make sure ffmpeg.exe is available. even though this may be a wav, ffmpeg is used to load oddly formatted wave files. If you object to this, please send us a note and we'll see what we can do. It shouldn't be too hard.)"); } AudioDecoder dec = new AudioDecoder(); byte[] buf = dec.AcquireWaveData(blobPath); blob.Load(new MemoryStream(buf)); WasSlowLoad = true; } } catch (Exception ex) { throw new DiscReferenceException(blobPath, ex); } blob_length_aba = (int)(blob.Length / blob_sectorsize); blob_length_bytes = blob.Length; cue_blob = blob; } else throw new Exception("Internal error - Unhandled cue blob type"); //TODO - make CueTimestamp better, and also make it a struct, and also just make it DiscTimestamp //start timekeeping for the blob. every time we hit an index, this will advance int blob_timestamp = 0; //because we can have different size sectors in a blob, we need to keep a file cursor within the blob long blob_cursor = 0; //the aba that this cue blob starts on int blob_disc_aba_start = Sectors.Count; //this is a bit dodgy.. lets fixup the indices so we have something for index 0 //TODO - I WISH WE DIDNT HAVE TO DO THIS. WE SHOULDNT PAY SO MUCH ATTENTION TO THE INTEGRITY OF THE INDEXES Timestamp blob_ts = new Timestamp(0); for (int t = 0; t < cue_file.Tracks.Count; t++) { var cue_track = cue_file.Tracks[t]; if (!cue_track.Indexes.ContainsKey(1)) throw new Cue.CueBrokenException("Track was missing an index 01"); for (int i = 0; i <= 99; i++) { if (cue_track.Indexes.ContainsKey(i)) { blob_ts = cue_track.Indexes[i].Timestamp; } else if (i == 0) { var cti = new Cue.CueTrackIndex(0); cue_track.Indexes[0] = cti; cti.Timestamp = blob_ts; } } } //validate that the first index in the file is 00:00:00 //"The first index of a file must start at 00:00:00" //zero 20-dec-2014 - NOTE - index 0 is OK. we've seen files that 'start' at non-zero but thats only with index 1 -- an index 0 was explicitly listed at time 0 if (cue_file.Tracks[0].Indexes[0].Timestamp.Sector != 0) throw new Cue.CueBrokenException("`The first index of a blob must start at 00:00:00.`"); //for each track within the file: for (int t = 0; t < cue_file.Tracks.Count; t++) { var cue_track = cue_file.Tracks[t]; //record the disc ABA that this track started on int track_disc_aba_start = Sectors.Count; //record the pregap location. it will default to the start of the track unless we supplied a pregap command int track_disc_pregap_aba = track_disc_aba_start; int blob_track_start = blob_timestamp; //once upon a time we had a check here to prevent a single blob from containing variant sector sizes. but we support that now. //check integrity of track sequence and setup data structures //TODO - check for skipped tracks in cue parser instead if (cue_track.TrackNum != curr_track) throw new Cue.CueBrokenException("Found a cue with skipped tracks"); var toc_track = new DiscStructure.Track(); session.Tracks.Add(toc_track); toc_track.Number = curr_track; toc_track.TrackType = cue_track.TrackType; toc_track.ADR = 1; //safe assumption. CUE can't store this. //choose a Control value based on track type and other flags from cue //TODO - this might need to be controlled by cue loading prefs toc_track.Control = cue_track.Control; if (toc_track.TrackType == ETrackType.Audio) toc_track.Control |= EControlQ.StereoNoPreEmph; else toc_track.Control |= EControlQ.DataUninterrupted; if (curr_track == 1) { if (cue_track.PreGap.Sector != 0) throw new InvalidOperationException("not supported (yet): cue files with track 1 pregaps"); //but now we add one anyway, because every existing cue+bin seems to implicitly specify this cue_track.PreGap = new Timestamp(150); } //check whether a pregap is requested. //this causes empty sectors to get generated without consuming data from the blob if (cue_track.PreGap.Sector > 0) { for (int i = 0; i < cue_track.PreGap.Sector; i++) { Sectors.Add(new SectorEntry(pregap_sector)); } } //look ahead to the next track's index 1 so we can see how long this track's last index is //or, for the last track, use the length of the file int track_length_aba; if (t == cue_file.Tracks.Count - 1) track_length_aba = blob_length_aba - blob_timestamp; else track_length_aba = cue_file.Tracks[t + 1].Indexes[1].Timestamp.Sector - blob_timestamp; //toc_track.length_aba = track_length_aba; //xxx //find out how many indexes we have int num_indexes = 0; for (num_indexes = 0; num_indexes <= 99; num_indexes++) if (!cue_track.Indexes.ContainsKey(num_indexes)) break; //for each index, calculate length of index and then emit it for (int index = 0; index < num_indexes; index++) { bool is_last_index = index == num_indexes - 1; //install index into hierarchy var toc_index = new DiscStructure.Index {Number = index}; toc_track.Indexes.Add(toc_index); if (index == 0) { //zero 18-dec-2014 - uhhhh cant make sense of this. //toc_index.aba = track_disc_pregap_aba - (cue_track.Indexes[1].Timestamp.Sector - cue_track.Indexes[0].Timestamp.Sector); toc_index.aba = track_disc_pregap_aba; } else toc_index.aba = Sectors.Count; //calculate length of the index //if it is the last index then we use our calculation from before, otherwise we check the next index int index_length_aba; if (is_last_index) index_length_aba = track_length_aba - (blob_timestamp - blob_track_start); else index_length_aba = cue_track.Indexes[index + 1].Timestamp.Sector - blob_timestamp; //emit sectors for (int aba = 0; aba < index_length_aba; aba++) { bool is_last_aba_in_index = (aba == index_length_aba - 1); bool is_last_aba_in_track = is_last_aba_in_index && is_last_index; switch (cue_track.TrackType) { case ETrackType.Audio: //all 2352 bytes are present case ETrackType.Mode1_2352: //2352 bytes are present, containing 2048 bytes of user data as well as ECM case ETrackType.Mode2_2352: //2352 bytes are present, containing the entirety of a mode2 sector (could be form0,1,2) { //these cases are all 2352 bytes //in all these cases, either no ECM is present or ECM is provided. //so we just emit a Sector_Raw Sector_RawBlob sector_rawblob = new Sector_RawBlob { Blob = cue_blob, Offset = blob_cursor }; blob_cursor += 2352; Sector_Mode1_or_Mode2_2352 sector_raw; if(cue_track.TrackType == ETrackType.Mode1_2352) sector_raw = new Sector_Mode1_2352(); else if (cue_track.TrackType == ETrackType.Audio) sector_raw = new Sector_Mode1_2352(); //TODO should probably make a new sector adapter which errors if 2048B are requested else if (cue_track.TrackType == ETrackType.Mode2_2352) sector_raw = new Sector_Mode2_2352(); else throw new InvalidOperationException(); sector_raw.BaseSector = sector_rawblob; Sectors.Add(new SectorEntry(sector_raw)); break; } case ETrackType.Mode1_2048: //2048 bytes are present. ECM needs to be generated to create a full sector { //ECM needs to know the sector number so we have to record that here int curr_disc_aba = Sectors.Count; var sector_2048 = new Sector_Mode1_2048(curr_disc_aba + 150) { Blob = new ECMCacheBlob(cue_blob), Offset = blob_cursor }; blob_cursor += 2048; Sectors.Add(new SectorEntry(sector_2048)); break; } } //switch(TrackType) //we've emitted an ABA, so consume it from the blob blob_timestamp++; } //aba emit loop } //index loop //check whether a postgap is requested. if it is, we need to generate silent sectors for (int i = 0; i < cue_track.PostGap.Sector; i++) { Sectors.Add(new SectorEntry(pregap_sector)); } //we're done with the track now. //record its length: toc_track.LengthInSectors = Sectors.Count - toc_track.Indexes[1].aba; curr_track++; //if we ran off the end of the blob, pad it with zeroes, I guess if (blob_cursor > blob_length_bytes) { //mutate the blob to an encapsulating Blob_ZeroPadAdapter Blobs[Blobs.Count - 1] = new Blob_ZeroPadAdapter(Blobs[Blobs.Count - 1], blob_length_bytes, blob_cursor - blob_length_bytes); } } //track loop } //file loop //finally, analyze the length of the sessions and the entire disc by summing the lengths of the tracks //this is a little more complex than it looks, because the length of a thing is not determined by summing it //but rather by the difference in abas between start and end //EDIT - or is the above nonsense? it should be the amount of data present, full stop. Structure.LengthInSectors = 0; foreach (var toc_session in Structure.Sessions) { var firstTrack = toc_session.Tracks[0]; //track 0, index 0 is actually -150. but cue sheets will never say that //firstTrack.Indexes[0].aba -= 150; var lastTrack = toc_session.Tracks[toc_session.Tracks.Count - 1]; session.length_aba = lastTrack.Indexes[1].aba + lastTrack.LengthInSectors - firstTrack.Indexes[0].aba; Structure.LengthInSectors += toc_session.length_aba; } }