public void PutSettings(Gameboy.GambatteSettings s, Gameboy.GambatteSyncSettings ss) { this.s = s ?? new Gameboy.GambatteSettings(); this.ss = ss ?? new Gameboy.GambatteSyncSettings(); propertyGrid1.SelectedObject = this.ss; propertyGrid1.Enabled = !Global.MovieSession.Movie.IsActive; }
public void PutSettings(Gameboy.GambatteSettings s, Gameboy.GambatteSyncSettings ss) { this.s = s ?? new Gameboy.GambatteSettings(); this.ss = ss ?? new Gameboy.GambatteSyncSettings(); propertyGrid1.SelectedObject = this.ss; propertyGrid1.Enabled = !Global.MovieSession.Movie.IsActive; checkBoxMuted.Checked = this.s.Muted; cbDisplayBG.Checked = this.s.DisplayBG; cbDisplayOBJ.Checked = this.s.DisplayOBJ; }
public void GetSettings(out Gameboy.GambatteSettings s, out Gameboy.GambatteSyncSettings ss) { s = this.s; ss = this.ss; }
public GambatteLinkSettings(Gameboy.GambatteSettings L, Gameboy.GambatteSettings R) { this.L = L; this.R = R; }
public GambatteLinkSettings() { L = new Gameboy.GambatteSettings(); R = new Gameboy.GambatteSettings(); }
public GambatteLinkSettings(Gameboy.GambatteSettings one, Gameboy.GambatteSettings two, Gameboy.GambatteSettings three, Gameboy.GambatteSettings four) { _linkedSettings = new Gameboy.GambatteSettings[MAX_PLAYERS] { one, two, three, four }; }