public EventDecisionCalculator(Core core, EventParser eventParser) { core.OnEventUiOpen += OnEventUiOpen; GameController.Area.OnAreaChange += AreaOnOnAreaChange; core.OnDestroy += CoreOnOnDestroy; eventParser.OnEventParsed += EventParserOnOnEventParsed; }
public EventResultModule(EventParser eventParser, Core core) { eventParser.OnEventParsed += RecalculateResult; core.OnUiClose += Clear; }