public EventDecisionCalculator(Core core, EventParser eventParser)
 {
     core.OnEventUiOpen += OnEventUiOpen;
     GameController.Area.OnAreaChange += AreaOnOnAreaChange;
     core.OnDestroy            += CoreOnOnDestroy;
     eventParser.OnEventParsed += EventParserOnOnEventParsed;
 }
 public EventResultModule(EventParser eventParser, Core core)
 {
     eventParser.OnEventParsed += RecalculateResult;
     core.OnUiClose            += Clear;
 }