public void Draw(Graphics graph) { if (m_destroyed) { return; } if (!IsDead()) { graph.DrawImage(m_base, FBattleScreen.GetRotatedRectangle(m_baseDirection, CConstants.tankSize, m_x, m_y)); graph.DrawImage(m_turret, FBattleScreen.GetRotatedRectangle(m_turretDirection, CConstants.turretSize, m_x, m_y)); } else { graph.DrawImage(CConstants.wrecked, FBattleScreen.GetRotatedRectangle(m_baseDirection, CConstants.tankSize, m_x, m_y)); } }
public void Draw(Graphics graph) { graph.DrawImage(CConstants.shell, FBattleScreen.GetRotatedRectangle(m_direction, CConstants.shellSize, m_x, m_y)); }