private void CreateModuleSection(IBasicModule module, Transform parent) { BasicOrbit_SettingsModule element = Instantiate(m_ModulePrefab).GetComponent <BasicOrbit_SettingsModule>(); if (element == null) { return; } element.transform.SetParent(parent, false); element.setModule(module); }
private void CreateModule(IBasicModule module) { GameObject mod = Instantiate(m_SettingModulePrefab); if (mod == null) { return; } mod.transform.SetParent(m_SettingModuleTransform, false); BasicOrbit_SettingsModule bMod = mod.GetComponent <BasicOrbit_SettingsModule>(); if (bMod == null) { return; } bMod.setModule(module); }