コード例 #1
0
ファイル: AboutBox.cs プロジェクト: Ruu/BansheeEngine
        private void CreateCollaboratorGUI(GUILayoutY layout, string name, string area)
        {
            GUILabel nameLabel = new GUILabel(new LocEdString(name), GUIOption.FixedWidth(150));
            GUILabel areaLabel = new GUILabel(new LocEdString(area), GUIOption.FixedWidth(220));

            GUILayoutX horzLayout = layout.AddLayoutX();
            horzLayout.AddSpace(10);
            horzLayout.AddElement(nameLabel);
            horzLayout.AddSpace(10);
            horzLayout.AddElement(areaLabel);
            horzLayout.AddSpace(10);
        }
コード例 #2
0
ファイル: AboutBox.cs プロジェクト: Ruu/BansheeEngine
        private void CreateThirdPartyGUI(GUILayoutY layout, string name, string webURL, string licenseFile)
        {
            GUILabel label = new GUILabel(new LocEdString(name), GUIOption.FixedWidth(150));
            GUIButton linkBtn = new GUIButton(new LocEdString("Website"), GUIOption.FixedWidth(50));
            GUIButton licenseBtn = new GUIButton(new LocEdString("License"), GUIOption.FixedWidth(50));

            string licensePath = "..\\..\\..\\License\\Third Party\\" + licenseFile;

            GUILayoutX horzLayout = layout.AddLayoutX();
            horzLayout.AddSpace(10);
            horzLayout.AddElement(label);
            horzLayout.AddSpace(10);
            horzLayout.AddElement(linkBtn);
            horzLayout.AddSpace(5);
            horzLayout.AddElement(licenseBtn);
            horzLayout.AddSpace(10);

            linkBtn.OnClick += () => { System.Diagnostics.Process.Start(webURL); };
            licenseBtn.OnClick += () => { System.Diagnostics.Process.Start(licensePath); };
        }
コード例 #3
0
        private void OnInitialize()
        {
            mainLayout = GUI.AddLayoutY();

            GUIContent viewIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.View),
                new LocEdString("View"));
            GUIContent moveIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Move),
                new LocEdString("Move"));
            GUIContent rotateIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Rotate),
                new LocEdString("Rotate"));
            GUIContent scaleIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Scale),
                new LocEdString("Scale"));

            GUIContent localIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Local),
                new LocEdString("Local"));
            GUIContent worldIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.World),
                new LocEdString("World"));

            GUIContent pivotIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Pivot),
                new LocEdString("Pivot"));
            GUIContent centerIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.Center),
                new LocEdString("Center"));

            GUIContent moveSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.MoveSnap),
                new LocEdString("Move snap"));
            GUIContent rotateSnapIcon = new GUIContent(EditorBuiltin.GetSceneWindowIcon(SceneWindowIcon.RotateSnap),
                new LocEdString("Rotate snap"));

            GUIToggleGroup handlesTG = new GUIToggleGroup();
            viewButton = new GUIToggle(viewIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveButton = new GUIToggle(moveIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateButton = new GUIToggle(rotateIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            scaleButton = new GUIToggle(scaleIcon, handlesTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            GUIToggleGroup coordModeTG = new GUIToggleGroup();
            localCoordButton = new GUIToggle(localIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));
            worldCoordButton = new GUIToggle(worldIcon, coordModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(75));

            GUIToggleGroup pivotModeTG = new GUIToggleGroup();
            pivotButton = new GUIToggle(pivotIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            centerButton = new GUIToggle(centerIcon, pivotModeTG, EditorStyles.Button, GUIOption.FlexibleWidth(35));

            moveSnapButton = new GUIToggle(moveSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            moveSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            rotateSnapButton = new GUIToggle(rotateSnapIcon, EditorStyles.Button, GUIOption.FlexibleWidth(35));
            rotateSnapInput = new GUIFloatField("", GUIOption.FlexibleWidth(35));

            viewButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.View);
            moveButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Move);
            rotateButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Rotate);
            scaleButton.OnClick += () => OnSceneToolButtonClicked(SceneViewTool.Scale);

            localCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.Local);
            worldCoordButton.OnClick += () => OnCoordinateModeButtonClicked(HandleCoordinateMode.World);

            pivotButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Pivot);
            centerButton.OnClick += () => OnPivotModeButtonClicked(HandlePivotMode.Center);

            moveSnapButton.OnToggled += (bool active) => OnMoveSnapToggled(active);
            moveSnapInput.OnChanged += (float value) => OnMoveSnapValueChanged(value);

            rotateSnapButton.OnToggled += (bool active) => OnRotateSnapToggled(active);
            rotateSnapInput.OnChanged += (float value) => OnRotateSnapValueChanged(value);

            GUILayout handlesLayout = mainLayout.AddLayoutX();
            handlesLayout.AddElement(viewButton);
            handlesLayout.AddElement(moveButton);
            handlesLayout.AddElement(rotateButton);
            handlesLayout.AddElement(scaleButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(localCoordButton);
            handlesLayout.AddElement(worldCoordButton);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(pivotButton);
            handlesLayout.AddElement(centerButton);
            handlesLayout.AddFlexibleSpace();
            handlesLayout.AddElement(moveSnapButton);
            handlesLayout.AddElement(moveSnapInput);
            handlesLayout.AddSpace(10);
            handlesLayout.AddElement(rotateSnapButton);
            handlesLayout.AddElement(rotateSnapInput);

            GUIPanel mainPanel = mainLayout.AddPanel();
            rtPanel = mainPanel.AddPanel();

            selectionPanel = mainPanel.AddPanel(-1);

            GUIPanel sceneAxesPanel = mainPanel.AddPanel(-1);
            sceneAxesGUI = new SceneAxesGUI(this, sceneAxesPanel, HandleAxesGUISize, HandleAxesGUISize, ProjectionType.Perspective);

            focusCatcher = new GUIButton("", EditorStyles.Blank);
            focusCatcher.OnFocusGained += () => hasContentFocus = true;
            focusCatcher.OnFocusLost += () => hasContentFocus = false;

            GUIPanel focusPanel = GUI.AddPanel(-2);
            focusPanel.AddElement(focusCatcher);

            toggleProfilerOverlayKey = new VirtualButton(ToggleProfilerOverlayBinding);
            viewToolKey = new VirtualButton(ViewToolBinding);
            moveToolKey = new VirtualButton(MoveToolBinding);
            rotateToolKey = new VirtualButton(RotateToolBinding);
            scaleToolKey = new VirtualButton(ScaleToolBinding);
            frameKey = new VirtualButton(FrameBinding);

            UpdateRenderTexture(Width, Height - HeaderHeight);
            UpdateProfilerOverlay();
        }
コード例 #4
0
            /// <inheritdoc/>
            protected override GUILayoutX CreateGUI(GUILayoutY layout)
            {
                GUILayoutX titleLayout = layout.AddLayoutX();
                sizeField = new GUIIntField(new LocEdString(SeqIndex + ". "));
                titleLayout.AddElement(sizeField);

                sizeField.OnChanged += x => { SetValue(x); MarkAsModified(); };
                sizeField.OnFocusLost += ConfirmModify;
                sizeField.OnConfirmed += ConfirmModify;

                return titleLayout;
            }
コード例 #5
0
            /// <inheritdoc/>
            protected override GUILayoutX CreateGUI(GUILayoutY layout)
            {
                GUILayoutX titleLayout = layout.AddLayoutX();

                rangeStartField = new GUIIntField(new LocEdString(SeqIndex + ". Start"));
                rangeEndField = new GUIIntField(new LocEdString("End"));

                titleLayout.AddElement(rangeStartField);
                titleLayout.AddElement(rangeEndField);

                rangeStartField.OnChanged += x =>
                {
                    CharRange range = GetValue<CharRange>();
                    range.start = x;
                    SetValue(range);

                    MarkAsModified();
                };

                rangeEndField.OnChanged += x =>
                {
                    CharRange range = GetValue<CharRange>();
                    range.end = x;
                    SetValue(range);

                    MarkAsModified();
                };

                rangeStartField.OnFocusLost += ConfirmModify;
                rangeStartField.OnConfirmed += ConfirmModify;

                rangeEndField.OnFocusLost += ConfirmModify;
                rangeEndField.OnConfirmed += ConfirmModify;

                return titleLayout;
            }
コード例 #6
0
ファイル: GUISkinInspector.cs プロジェクト: Ruu/BansheeEngine
            /// <inheritdoc/>
            protected override GUILayoutX CreateKeyGUI(GUILayoutY layout)
            {
                GUILayoutX titleLayout = layout.AddLayoutX();
                keyField = new GUITextField(new LocEdString("Name"));
                titleLayout.AddElement(keyField);

                keyField.OnChanged += SetKey;

                return titleLayout;
            }
コード例 #7
0
            /// <inheritdoc/>
            protected override GUILayoutX CreateGUI(GUILayoutY layout)
            {
                GUILayoutX titleLayout = layout.AddLayoutX();
                materialField = new GUIResourceField(typeof(Material), new LocEdString(SeqIndex + ". "), 20);
                titleLayout.AddElement(materialField);

                materialField.OnChanged += x =>
                {
                    Material material = Resources.Load<Material>(x);

                    SetValue(material);
                    MarkAsModified();
                    ConfirmModify();
                };

                return titleLayout;
            }
コード例 #8
0
        /// <inheritdoc/>
        protected internal override void Initialize(int index)
        {
            guiLayout = layout.AddLayoutY(index);
            guiTitleLayout = guiLayout.AddLayoutX();

            propertyValue = property.GetValue<object>();
            BuildGUI(index);
        }