public void TriggerEvent(string Object, EventType Event, string[] args) { if (MyScene != null) { bool Sucess = MyScene.TriggerEvent(Object, Event, args); #if EDITOR && WINDOWS if (!Sucess) { Console.Write(Object + '.' + Event.ToString() + '('); foreach (string a in args) { Console.Write(a); } Console.WriteLine(')'); Console.WriteLine("FAILED!"); } #endif } }