internal MotorSettingsOrientation(EntitySolverUpdateable motor) : base(motor) { servo = new ServoSettingsOrientation(this); velocityMotor = new VelocityMotorSettings3D(this); }
internal MotorSettingsOrientation(SolverUpdateable motor) : base(motor) { servo = new ServoSettingsOrientation(this); velocityMotor = new VelocityMotorSettings3D(this); }
public MotorSettingsOrientation(SolverUpdateable motor) : base(motor) { servo = new ServoSettingsOrientation(this); velocityMotor = new VelocityMotorSettings3D(this); }