internal MotorSettings3D(EntitySolverUpdateable motor) : base(motor) { servo = new ServoSettings3D(this); velocityMotor = new VelocityMotorSettings3D(this); }
internal MotorSettings3D(SolverUpdateable motor) : base(motor) { servo = new ServoSettings3D(this); velocityMotor = new VelocityMotorSettings3D(this); }
public MotorSettings3D(SolverUpdateable motor) : base(motor) { servo = new ServoSettings3D(this); velocityMotor = new VelocityMotorSettings3D(this); }