public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30005, 15)); // Part-Time Job Blacksmithing Manual - Cuirassier Helm creature.GiveItem(60424, 4); // Common Leather (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30003, 15)); // Part-Time Job Blacksmithing Manual - Round Shield creature.GiveItem(60812, 4); // Firewood (Part-Time Job) creature.GiveItem(60428, 2); // Common Leather Strap (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30006, 10)); // Part-Time Job Blacksmithing Manual - Arish Ashuvain Gauntlets creature.GiveItem(60411, 2); // Cheap Silk (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 5); // Iron Ingot (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 5); // Common Leather Strap (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30011, 10)); // Part-Time Job Blacksmithing Manual - Giant Half Guard Leather Armor (F) creature.GiveItem(60426, 1); // Finest Leather (Part-Time Job) creature.GiveItem(60814, 2); // Tough String (Part-Time Job) creature.GiveItem(60815, 10); // Iron Ingot (Part-Time Job) creature.GiveItem(60424, 10); // Common Leather (Part-Time Job) creature.GiveItem(60404, 5); // Braid (Part-Time Job) creature.GiveItem(60404, 5); // Braid (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30010, 15)); // Part-Time Job Blacksmithing Manual - Scale Armor creature.GiveItem(60420, 1); // Common Fabric (Part-Time Job) creature.GiveItem(60813, 1); // Fomor Token (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60429, 10); // Fine Leather Strap (Part-Time Job) creature.GiveItem(60429, 10); // Fine Leather Strap (Part-Time Job) creature.GiveItem(60429, 10); // Fine Leather Strap (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30009, 10)); // Part-Time Job Blacksmithing Manual - Arish Ashuvain Boots (M) creature.GiveItem(60413, 2); // Fine Silk (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30007, 20)); // Part-Time Job Blacksmithing Manual - Plate Gauntlets creature.GiveItem(60425, 2); // Fine Leather (Part-Time Job) creature.GiveItem(60406, 2); // Thick Thread Ball (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30008, 15)); // Part-Time Job Blacksmithing Manual - Vito Crux Greaves creature.GiveItem(60425, 2); // Fine Leather (Part-Time Job) creature.GiveItem(60404, 5); // Braid (Part-Time Job) creature.GiveItem(60404, 5); // Braid (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 5); // Iron Ingot (Part-Time Job) creature.GiveItem(60816, 20); // Copper Ingot (Part-Time Job) creature.GiveItem(60816, 20); // Copper Ingot (Part-Time Job) creature.GiveItem(60816, 10); // Copper Ingot (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30004, 20)); // Part-Time Job Blacksmithing Manual - Evil Dying Crown creature.GiveItem(60420, 2); // Common Fabric (Part-Time Job) creature.GiveItem(60412, 2); // Common Silk (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60428, 10); // Common Leather Strap (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 20); // Iron Ingot (Part-Time Job) creature.GiveItem(60815, 10); // Iron Ingot (Part-Time Job) }
public override void OnReceive(Creature creature) { creature.GiveItem(ItemEntity.CreatePattern(60800, 30002, 10)); // Part-Time Job Blacksmithing Manual - Sickle creature.GiveItem(60812, 5); // Firewood (Part-Time Job) creature.GiveItem(60815, 10); // Iron Ingot (Part-Time Job) }