Exemple #1
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30005, 15)); // Part-Time Job Blacksmithing Manual - Cuirassier Helm
     creature.GiveItem(60424, 4);                                   // Common Leather (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
 }
Exemple #2
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30003, 15)); // Part-Time Job Blacksmithing Manual - Round Shield
     creature.GiveItem(60812, 4);                                   // Firewood (Part-Time Job)
     creature.GiveItem(60428, 2);                                   // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
 }
Exemple #3
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30006, 10)); // Part-Time Job Blacksmithing Manual - Arish Ashuvain Gauntlets
     creature.GiveItem(60411, 2);                                   // Cheap Silk (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 5);                                   // Iron Ingot (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 5);                                   // Common Leather Strap (Part-Time Job)
 }
Exemple #4
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30011, 10)); // Part-Time Job Blacksmithing Manual - Giant Half Guard Leather Armor (F)
     creature.GiveItem(60426, 1);                                   // Finest Leather (Part-Time Job)
     creature.GiveItem(60814, 2);                                   // Tough String (Part-Time Job)
     creature.GiveItem(60815, 10);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60424, 10);                                  // Common Leather (Part-Time Job)
     creature.GiveItem(60404, 5);                                   // Braid (Part-Time Job)
     creature.GiveItem(60404, 5);                                   // Braid (Part-Time Job)
 }
Exemple #5
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30010, 15)); // Part-Time Job Blacksmithing Manual - Scale Armor
     creature.GiveItem(60420, 1);                                   // Common Fabric (Part-Time Job)
     creature.GiveItem(60813, 1);                                   // Fomor Token (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60429, 10);                                  // Fine Leather Strap (Part-Time Job)
     creature.GiveItem(60429, 10);                                  // Fine Leather Strap (Part-Time Job)
     creature.GiveItem(60429, 10);                                  // Fine Leather Strap (Part-Time Job)
 }
Exemple #6
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30009, 10)); // Part-Time Job Blacksmithing Manual - Arish Ashuvain Boots (M)
     creature.GiveItem(60413, 2);                                   // Fine Silk (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
 }
Exemple #7
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30007, 20)); // Part-Time Job Blacksmithing Manual - Plate Gauntlets
     creature.GiveItem(60425, 2);                                   // Fine Leather (Part-Time Job)
     creature.GiveItem(60406, 2);                                   // Thick Thread Ball (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
 }
Exemple #8
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30008, 15)); // Part-Time Job Blacksmithing Manual - Vito Crux Greaves
     creature.GiveItem(60425, 2);                                   // Fine Leather (Part-Time Job)
     creature.GiveItem(60404, 5);                                   // Braid (Part-Time Job)
     creature.GiveItem(60404, 5);                                   // Braid (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 5);                                   // Iron Ingot (Part-Time Job)
     creature.GiveItem(60816, 20);                                  // Copper Ingot (Part-Time Job)
     creature.GiveItem(60816, 20);                                  // Copper Ingot (Part-Time Job)
     creature.GiveItem(60816, 10);                                  // Copper Ingot (Part-Time Job)
 }
Exemple #9
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30004, 20)); // Part-Time Job Blacksmithing Manual - Evil Dying Crown
     creature.GiveItem(60420, 2);                                   // Common Fabric (Part-Time Job)
     creature.GiveItem(60412, 2);                                   // Common Silk (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60428, 10);                                  // Common Leather Strap (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 20);                                  // Iron Ingot (Part-Time Job)
     creature.GiveItem(60815, 10);                                  // Iron Ingot (Part-Time Job)
 }
Exemple #10
0
 public override void OnReceive(Creature creature)
 {
     creature.GiveItem(ItemEntity.CreatePattern(60800, 30002, 10)); // Part-Time Job Blacksmithing Manual - Sickle
     creature.GiveItem(60812, 5);                                   // Firewood (Part-Time Job)
     creature.GiveItem(60815, 10);                                  // Iron Ingot (Part-Time Job)
 }